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		<title>The Vagabond Gamecast</title>
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		<copyright>&#xA9; 2026 Allegro Digital</copyright>
		<itunes:subtitle>Home of Visual Effects Animator, Stephen G. Tucker</itunes:subtitle>
		<itunes:author>Allegro Digital</itunes:author>
		<itunes:summary></itunes:summary>
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		<googleplay:author><![CDATA[Allegro Digital]]></googleplay:author>
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<item>
	<title>TVG: 2.30 &#8211; Last of the Season</title>
	<link>https://allegrodigital.com/tvg-2-30-last-of-the-season/</link>
	<pubDate>Fri, 03 Dec 2021 17:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3294</guid>
	<description><![CDATA[Hey ye faithful, welcome to our last episode of the season! This time the duo wraps up the podcasting year by going over some recent going ons, and then reviewing their best and worst games/experiences/whatever from 2021. Remember when it was cool in 2020 for people to say things like &#8220;I can&#8217;t wait for 2020 to be over&#8221; in reference to this pandemic gruesomeness? &#8216;Tis the season to be jolly, as 2021 aka pandemic year 2 draws to a close with no end in sight for the &#8216;Rona. Pretty good chance to hunker down and play video games though right?<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-30-last-of-the-season/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Hey ye faithful, welcome to our last episode of the season! This time the duo wraps up the podcasting year by going over some recent going ons, and then reviewing their best and worst games/experiences/whatever from 2021. Remember when it was cool in 202]]></itunes:subtitle>
	<content:encoded><![CDATA[Hey ye faithful, welcome to our last episode of the season! This time the duo wraps up the podcasting year by going over some recent going ons, and then reviewing their best and worst games/experiences/whatever from 2021. Remember when it was cool in 2020 for people to say things like &#8220;I can&#8217;t wait for 2020 to be over&#8221; in reference to this pandemic gruesomeness? &#8216;Tis the season to be jolly, as 2021 aka pandemic year 2 draws to a close with no end in sight for the &#8216;Rona. Pretty good chance to hunker down and play video games though right?<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-30-last-of-the-season/">[...]</a>]]></content:encoded>
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	<itunes:summary><![CDATA[Hey ye faithful, welcome to our last episode of the season! This time the duo wraps up the podcasting year by going over some recent going ons, and then reviewing their best and worst games/experiences/whatever from 2021. Remember when it was cool in 2020 for people to say things like &#8220;I can&#8217;t wait for 2020 to be over&#8221; in reference to this pandemic gruesomeness? &#8216;Tis the season to be jolly, as 2021 aka pandemic year 2 draws to a close with no end in sight for the &#8216;Rona. Pretty good chance to hunker down and play video games though right?[...]]]></itunes:summary>
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		<title>TVG: 2.30 &#8211; Last of the Season</title>
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	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>50:11</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hey ye faithful, welcome to our last episode of the season! This time the duo wraps up the podcasting year by going over some recent going ons, and then reviewing their best and worst games/experiences/whatever from 2021. Remember when it was cool in 2020 for people to say things like &#8220;I can&#8217;t wait for 2020 to be over&#8221; in reference to this pandemic gruesomeness? &#8216;Tis the season to be jolly, as 2021 aka pandemic year 2 draws to a close with no end in sight for the &#8216;Rona. Pretty good chance to hunker down and play video games though right?[...]]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.29 &#8211; Being a VFX Artist in Games and Film</title>
	<link>https://allegrodigital.com/tvg-2-29-being-a-vfx-artist-in-games-and-film/</link>
	<pubDate>Fri, 19 Nov 2021 17:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3289</guid>
	<description><![CDATA[In this episode: Matt&#8217;s taken on the noble job of delving a little into what it&#8217;s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world.  Through his career, he&#8217;s worked on a wide variety of projects ranging from working a Houdini VFX Artist/Technical Director on fully CG (Gnomeo and Juliet, Happy Feet 2) and live action (Jack the Giant Slayer, Ender&#8217;s Game) films, to competitive multi-player (Gears of War 4, Darwin Project), and single-player games (Shape of The World,<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-29-being-a-vfx-artist-in-games-and-film/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[In this episode: Matt&#8217;s taken on the noble job of delving a little into what it&#8217;s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world. ]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode: Matt&#8217;s taken on the noble job of delving a little into what it&#8217;s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world.  Through his career, he&#8217;s worked on a wide variety of projects ranging from working a Houdini VFX Artist/Technical Director on fully CG (Gnomeo and Juliet, Happy Feet 2) and live action (Jack the Giant Slayer, Ender&#8217;s Game) films, to competitive multi-player (Gears of War 4, Darwin Project), and single-player games (Shape of The World,<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-29-being-a-vfx-artist-in-games-and-film/">[...]</a>]]></content:encoded>
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	<itunes:summary><![CDATA[In this episode: Matt&#8217;s taken on the noble job of delving a little into what it&#8217;s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world.  Through his career, he&#8217;s worked on a wide variety of projects ranging from working a Houdini VFX Artist/Technical Director on fully CG (Gnomeo and Juliet, Happy Feet 2) and live action (Jack the Giant Slayer, Ender&#8217;s Game) films, to competitive multi-player (Gears of War 4, Darwin Project), and single-player games (Shape of The World,[...]]]></itunes:summary>
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	<itunes:block>no</itunes:block>
	<itunes:duration>47:52</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[In this episode: Matt&#8217;s taken on the noble job of delving a little into what it&#8217;s been like for our intrepid hero, Stephen G. Tucker, career wise as a VFX artist with over a decade of working in the film and game industries around the world.  Through his career, he&#8217;s worked on a wide variety of projects ranging from working a Houdini VFX Artist/Technical Director on fully CG (Gnomeo and Juliet, Happy Feet 2) and live action (Jack the Giant Slayer, Ender&#8217;s Game) films, to competitive multi-player (Gears of War 4, Darwin Project), and single-player games (Shape of The World,[...]]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.28 – Genesis and Gaming Chat</title>
	<link>https://allegrodigital.com/tvg-2-28-genesis-and-gaming-chat/</link>
	<pubDate>Fri, 12 Nov 2021 17:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3282</guid>
	<description><![CDATA[Sometimes we here at the Vagabond Gamecast make a concerted effort to have a topic planned ahead of time for discussion so that we can try to spark a conversation with a direction and ensure quality bonding time for you, our audience. Sometimes despite having a topic planned ahead of time, we just let our attention spans run wild like they&#8217;ve never ran before. Well, kiddos, here&#8217;s one of those times! Turns out Matt actually had played a video game this time around, so we couldn&#8217;t help but spend our whole session (minus the parts where we talk about our<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-28-genesis-and-gaming-chat/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Sometimes we here at the Vagabond Gamecast make a concerted effort to have a topic planned ahead of time for discussion so that we can try to spark a conversation with a direction and ensure quality bonding time for you, our audience. Sometimes despite h]]></itunes:subtitle>
	<content:encoded><![CDATA[Sometimes we here at the Vagabond Gamecast make a concerted effort to have a topic planned ahead of time for discussion so that we can try to spark a conversation with a direction and ensure quality bonding time for you, our audience. Sometimes despite having a topic planned ahead of time, we just let our attention spans run wild like they&#8217;ve never ran before. Well, kiddos, here&#8217;s one of those times! Turns out Matt actually had played a video game this time around, so we couldn&#8217;t help but spend our whole session (minus the parts where we talk about our<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-28-genesis-and-gaming-chat/">[...]</a>]]></content:encoded>
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	<itunes:summary><![CDATA[Sometimes we here at the Vagabond Gamecast make a concerted effort to have a topic planned ahead of time for discussion so that we can try to spark a conversation with a direction and ensure quality bonding time for you, our audience. Sometimes despite having a topic planned ahead of time, we just let our attention spans run wild like they&#8217;ve never ran before. Well, kiddos, here&#8217;s one of those times! Turns out Matt actually had played a video game this time around, so we couldn&#8217;t help but spend our whole session (minus the parts where we talk about our[...]]]></itunes:summary>
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		<title>TVG: 2.28 – Genesis and Gaming Chat</title>
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	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>55:00</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Sometimes we here at the Vagabond Gamecast make a concerted effort to have a topic planned ahead of time for discussion so that we can try to spark a conversation with a direction and ensure quality bonding time for you, our audience. Sometimes despite having a topic planned ahead of time, we just let our attention spans run wild like they&#8217;ve never ran before. Well, kiddos, here&#8217;s one of those times! Turns out Matt actually had played a video game this time around, so we couldn&#8217;t help but spend our whole session (minus the parts where we talk about our[...]]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.27 &#8211; Copyright on The Tube</title>
	<link>https://allegrodigital.com/tvg-2-27-copyright-on-the-tube/</link>
	<pubDate>Fri, 05 Nov 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3274</guid>
	<description><![CDATA[We launch into this week&#8217;s episode by fondly discussing the realities of living / working near loud sounds. Think building construction is bad? I invite you to try and concentrate on your job while people dance to Under Pressure just a few meters away for the better part of a month. It&#8217;s an earth shattering experience&#8230; but only half as shattering as an actual earth quake. Matt and Steve have both been through some small tremors in their time on this planet, and can&#8217;t help but meander through their collective fear of mother nature for a bit before getting onto<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-27-copyright-on-the-tube/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[We launch into this week&#8217;s episode by fondly discussing the realities of living / working near loud sounds. Think building construction is bad? I invite you to try and concentrate on your job while people dance to Under Pressure just a few meters a]]></itunes:subtitle>
	<content:encoded><![CDATA[We launch into this week&#8217;s episode by fondly discussing the realities of living / working near loud sounds. Think building construction is bad? I invite you to try and concentrate on your job while people dance to Under Pressure just a few meters away for the better part of a month. It&#8217;s an earth shattering experience&#8230; but only half as shattering as an actual earth quake. Matt and Steve have both been through some small tremors in their time on this planet, and can&#8217;t help but meander through their collective fear of mother nature for a bit before getting onto<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-27-copyright-on-the-tube/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/11/tvg_227_CopyrightOnTheTube.mp3" length="38082757" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[We launch into this week&#8217;s episode by fondly discussing the realities of living / working near loud sounds. Think building construction is bad? I invite you to try and concentrate on your job while people dance to Under Pressure just a few meters away for the better part of a month. It&#8217;s an earth shattering experience&#8230; but only half as shattering as an actual earth quake. Matt and Steve have both been through some small tremors in their time on this planet, and can&#8217;t help but meander through their collective fear of mother nature for a bit before getting onto[...]]]></itunes:summary>
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		<title>TVG: 2.27 &#8211; Copyright on The Tube</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:38</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[We launch into this week&#8217;s episode by fondly discussing the realities of living / working near loud sounds. Think building construction is bad? I invite you to try and concentrate on your job while people dance to Under Pressure just a few meters away for the better part of a month. It&#8217;s an earth shattering experience&#8230; but only half as shattering as an actual earth quake. Matt and Steve have both been through some small tremors in their time on this planet, and can&#8217;t help but meander through their collective fear of mother nature for a bit before getting onto[...]]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.26 &#8211; Learning as a Vagabond</title>
	<link>https://allegrodigital.com/tvg-2-26-learning-as-a-vagabond/</link>
	<pubDate>Fri, 29 Oct 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3264</guid>
	<description><![CDATA[Focusing more on the &#8220;vagabond&#8221; portion of the &#8220;Vagabond Gamecast&#8221; title for a change, we spend most of this week&#8217;s session talking about what it&#8217;s like moving around &#8211; with a particular emphasis on what sort of an impact that has on a kid&#8217;s education. Topics sort of meander from our (lack of) French education, what we thought of the homework phases of our lives (high school vs college), a little bit of a comparison between how our education was for Steve as an animator vs Matt as an electronic engineer, and (as stated earlier) what moving around means for<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-26-learning-as-a-vagabond/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Focusing more on the &#8220;vagabond&#8221; portion of the &#8220;Vagabond Gamecast&#8221; title for a change, we spend most of this week&#8217;s session talking about what it&#8217;s like moving around &#8211; with a particular emphasis on what sort of ]]></itunes:subtitle>
	<content:encoded><![CDATA[Focusing more on the &#8220;vagabond&#8221; portion of the &#8220;Vagabond Gamecast&#8221; title for a change, we spend most of this week&#8217;s session talking about what it&#8217;s like moving around &#8211; with a particular emphasis on what sort of an impact that has on a kid&#8217;s education. Topics sort of meander from our (lack of) French education, what we thought of the homework phases of our lives (high school vs college), a little bit of a comparison between how our education was for Steve as an animator vs Matt as an electronic engineer, and (as stated earlier) what moving around means for<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-26-learning-as-a-vagabond/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/10/tvg_226_LearningAroundTheWorld.mp3" length="42652288" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Focusing more on the &#8220;vagabond&#8221; portion of the &#8220;Vagabond Gamecast&#8221; title for a change, we spend most of this week&#8217;s session talking about what it&#8217;s like moving around &#8211; with a particular emphasis on what sort of an impact that has on a kid&#8217;s education. Topics sort of meander from our (lack of) French education, what we thought of the homework phases of our lives (high school vs college), a little bit of a comparison between how our education was for Steve as an animator vs Matt as an electronic engineer, and (as stated earlier) what moving around means for[...]]]></itunes:summary>
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	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>47:30</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Focusing more on the &#8220;vagabond&#8221; portion of the &#8220;Vagabond Gamecast&#8221; title for a change, we spend most of this week&#8217;s session talking about what it&#8217;s like moving around &#8211; with a particular emphasis on what sort of an impact that has on a kid&#8217;s education. Topics sort of meander from our (lack of) French education, what we thought of the homework phases of our lives (high school vs college), a little bit of a comparison between how our education was for Steve as an animator vs Matt as an electronic engineer, and (as stated earlier) what moving around means for[...]]]></googleplay:description>
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	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.25 &#8211; Let&#8217;s Watch: Captain N</title>
	<link>https://allegrodigital.com/tvg-2-25-lets-watch-captain-n/</link>
	<pubDate>Fri, 22 Oct 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3251</guid>
	<description><![CDATA[The 80&#8217;s, (or as we call it: the greaties), was a fantastic time to be a kid. Not only did we have a killer line-up of games to play on the Nintendo Entertainment System &#8211; but we also had a killer line-up of animated shows to watch on our glorious CRT TVs. One of those amazing shows we thrived on in our youth was Captain N: The Game Master &#8211; a hot show from 1989 that describes itself as: &#8220;Considered the quintessential animated series for gamers, Captain N: The Game Master used its flare for exciting storytelling and its overwhelming<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-25-lets-watch-captain-n/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[The 80&#8217;s, (or as we call it: the greaties), was a fantastic time to be a kid. Not only did we have a killer line-up of games to play on the Nintendo Entertainment System &#8211; but we also had a killer line-up of animated shows to watch on our glo]]></itunes:subtitle>
	<content:encoded><![CDATA[The 80&#8217;s, (or as we call it: the greaties), was a fantastic time to be a kid. Not only did we have a killer line-up of games to play on the Nintendo Entertainment System &#8211; but we also had a killer line-up of animated shows to watch on our glorious CRT TVs. One of those amazing shows we thrived on in our youth was Captain N: The Game Master &#8211; a hot show from 1989 that describes itself as: &#8220;Considered the quintessential animated series for gamers, Captain N: The Game Master used its flare for exciting storytelling and its overwhelming<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-25-lets-watch-captain-n/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/10/tvg_225_LetsWatchCaptainN.mp3" length="31785631" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The 80&#8217;s, (or as we call it: the greaties), was a fantastic time to be a kid. Not only did we have a killer line-up of games to play on the Nintendo Entertainment System &#8211; but we also had a killer line-up of animated shows to watch on our glorious CRT TVs. One of those amazing shows we thrived on in our youth was Captain N: The Game Master &#8211; a hot show from 1989 that describes itself as: &#8220;Considered the quintessential animated series for gamers, Captain N: The Game Master used its flare for exciting storytelling and its overwhelming[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/CaptainN.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/CaptainN.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.25 &#8211; Let&#8217;s Watch: Captain N</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>43:54</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[The 80&#8217;s, (or as we call it: the greaties), was a fantastic time to be a kid. Not only did we have a killer line-up of games to play on the Nintendo Entertainment System &#8211; but we also had a killer line-up of animated shows to watch on our glorious CRT TVs. One of those amazing shows we thrived on in our youth was Captain N: The Game Master &#8211; a hot show from 1989 that describes itself as: &#8220;Considered the quintessential animated series for gamers, Captain N: The Game Master used its flare for exciting storytelling and its overwhelming[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/CaptainN.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.24 &#8211; Metroid</title>
	<link>https://allegrodigital.com/tvg-2-24-metroid/</link>
	<pubDate>Fri, 15 Oct 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3243</guid>
	<description><![CDATA[With Metroid Dread&#8217;s release, it was inevitable that we took some time to discuss one of our favourite properties from the greaties. While Steve&#8217;s initial reaction to the nine minutes that he&#8217;s played of the latest Switch title is cold, the fact remains that Metroid is a franchise that we&#8217;ve both loved since playing it on the original Nintendo Entertainment System. If you are looking for a good Metroid game, Steve&#8217;s ranking on the Franchise is as follows: 1. Metroid: Samus Returns (3DS)2. Super Metroid (SNES)3. Metroid II: Return of Samus (Gameboy)4. Metroid: Zero Mission (GBA)5. Metroid (NES)6. Metroid Fusion (GBA)7.<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-24-metroid/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[With Metroid Dread&#8217;s release, it was inevitable that we took some time to discuss one of our favourite properties from the greaties. While Steve&#8217;s initial reaction to the nine minutes that he&#8217;s played of the latest Switch title is cold,]]></itunes:subtitle>
	<content:encoded><![CDATA[With Metroid Dread&#8217;s release, it was inevitable that we took some time to discuss one of our favourite properties from the greaties. While Steve&#8217;s initial reaction to the nine minutes that he&#8217;s played of the latest Switch title is cold, the fact remains that Metroid is a franchise that we&#8217;ve both loved since playing it on the original Nintendo Entertainment System. If you are looking for a good Metroid game, Steve&#8217;s ranking on the Franchise is as follows: 1. Metroid: Samus Returns (3DS)2. Super Metroid (SNES)3. Metroid II: Return of Samus (Gameboy)4. Metroid: Zero Mission (GBA)5. Metroid (NES)6. Metroid Fusion (GBA)7.<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-24-metroid/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/10/tvg_224_Metroid.mp3" length="34290303" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[With Metroid Dread&#8217;s release, it was inevitable that we took some time to discuss one of our favourite properties from the greaties. While Steve&#8217;s initial reaction to the nine minutes that he&#8217;s played of the latest Switch title is cold, the fact remains that Metroid is a franchise that we&#8217;ve both loved since playing it on the original Nintendo Entertainment System. If you are looking for a good Metroid game, Steve&#8217;s ranking on the Franchise is as follows: 1. Metroid: Samus Returns (3DS)2. Super Metroid (SNES)3. Metroid II: Return of Samus (Gameboy)4. Metroid: Zero Mission (GBA)5. Metroid (NES)6. Metroid Fusion (GBA)7.[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Samus.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Samus.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.24 &#8211; Metroid</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>37:44</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[With Metroid Dread&#8217;s release, it was inevitable that we took some time to discuss one of our favourite properties from the greaties. While Steve&#8217;s initial reaction to the nine minutes that he&#8217;s played of the latest Switch title is cold, the fact remains that Metroid is a franchise that we&#8217;ve both loved since playing it on the original Nintendo Entertainment System. If you are looking for a good Metroid game, Steve&#8217;s ranking on the Franchise is as follows: 1. Metroid: Samus Returns (3DS)2. Super Metroid (SNES)3. Metroid II: Return of Samus (Gameboy)4. Metroid: Zero Mission (GBA)5. Metroid (NES)6. Metroid Fusion (GBA)7.[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Samus.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.23 &#8211; A Pandemic</title>
	<link>https://allegrodigital.com/tvg-2-23-a-pandemic/</link>
	<pubDate>Fri, 08 Oct 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3234</guid>
	<description><![CDATA[I don&#8217;t know if you&#8217;ve heard&#8230; but apparently in 2019 there was some sort of virus that began to spread around. It&#8217;s changed a few things in how people live their lives. It&#8217;s changed a few things in how we live our lives. Now, we&#8217;re lucky in that our lives haven&#8217;t been drastically affected. As two chaps who have the ability to work from home, we&#8217;re able to continue our jobs with minimal disruption. But nonetheless, life is different.  In this episode we&#8217;ve decided to take a bit of time to discuss how things have changed for us.]]></description>
	<itunes:subtitle><![CDATA[I don&#8217;t know if you&#8217;ve heard&#8230; but apparently in 2019 there was some sort of virus that began to spread around. It&#8217;s changed a few things in how people live their lives. It&#8217;s changed a few things in how we live our lives. Now]]></itunes:subtitle>
	<content:encoded><![CDATA[I don&#8217;t know if you&#8217;ve heard&#8230; but apparently in 2019 there was some sort of virus that began to spread around. It&#8217;s changed a few things in how people live their lives. It&#8217;s changed a few things in how we live our lives. Now, we&#8217;re lucky in that our lives haven&#8217;t been drastically affected. As two chaps who have the ability to work from home, we&#8217;re able to continue our jobs with minimal disruption. But nonetheless, life is different.  In this episode we&#8217;ve decided to take a bit of time to discuss how things have changed for us.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/10/tvg_223_APandemic.mp3" length="53185888" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[I don&#8217;t know if you&#8217;ve heard&#8230; but apparently in 2019 there was some sort of virus that began to spread around. It&#8217;s changed a few things in how people live their lives. It&#8217;s changed a few things in how we live our lives. Now, we&#8217;re lucky in that our lives haven&#8217;t been drastically affected. As two chaps who have the ability to work from home, we&#8217;re able to continue our jobs with minimal disruption. But nonetheless, life is different.  In this episode we&#8217;ve decided to take a bit of time to discuss how things have changed for us.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Coronavirus.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Coronavirus.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.23 &#8211; A Pandemic</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>59:03</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[I don&#8217;t know if you&#8217;ve heard&#8230; but apparently in 2019 there was some sort of virus that began to spread around. It&#8217;s changed a few things in how people live their lives. It&#8217;s changed a few things in how we live our lives. Now, we&#8217;re lucky in that our lives haven&#8217;t been drastically affected. As two chaps who have the ability to work from home, we&#8217;re able to continue our jobs with minimal disruption. But nonetheless, life is different.  In this episode we&#8217;ve decided to take a bit of time to discuss how things have changed for us.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/10/Coronavirus.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.22 – Magic: The Gathering</title>
	<link>https://allegrodigital.com/tvg-2-22-magic-the-gathering/</link>
	<pubDate>Fri, 01 Oct 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3229</guid>
	<description><![CDATA[This time around, the duo dives into a topic they haven&#8217;t spent too much time on: tabletop games! &#8230;and specifically the rather influential Magic: The Gathering. Matt is an on-again off-again &#8220;huge fan&#8221; (well, huge during the on-again times), and it ends up Stephen has had some good times with it too. We deep dive on what we like and don&#8217;t like, both from a game development point of view as well as from a business and marketing perspective. Whether you are a huge magic fan yourself or just think it&#8217;s the geekiest thing on earth, come hear us share<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-22-magic-the-gathering/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[This time around, the duo dives into a topic they haven&#8217;t spent too much time on: tabletop games! &#8230;and specifically the rather influential Magic: The Gathering. Matt is an on-again off-again &#8220;huge fan&#8221; (well, huge during the on-ag]]></itunes:subtitle>
	<content:encoded><![CDATA[This time around, the duo dives into a topic they haven&#8217;t spent too much time on: tabletop games! &#8230;and specifically the rather influential Magic: The Gathering. Matt is an on-again off-again &#8220;huge fan&#8221; (well, huge during the on-again times), and it ends up Stephen has had some good times with it too. We deep dive on what we like and don&#8217;t like, both from a game development point of view as well as from a business and marketing perspective. Whether you are a huge magic fan yourself or just think it&#8217;s the geekiest thing on earth, come hear us share<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-22-magic-the-gathering/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/09/tvg_222_MagicTheGathering.mp3" length="34522244" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This time around, the duo dives into a topic they haven&#8217;t spent too much time on: tabletop games! &#8230;and specifically the rather influential Magic: The Gathering. Matt is an on-again off-again &#8220;huge fan&#8221; (well, huge during the on-again times), and it ends up Stephen has had some good times with it too. We deep dive on what we like and don&#8217;t like, both from a game development point of view as well as from a business and marketing perspective. Whether you are a huge magic fan yourself or just think it&#8217;s the geekiest thing on earth, come hear us share[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/PXL_20210926_223524266.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/PXL_20210926_223524266.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.22 – Magic: The Gathering</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>39:58</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[This time around, the duo dives into a topic they haven&#8217;t spent too much time on: tabletop games! &#8230;and specifically the rather influential Magic: The Gathering. Matt is an on-again off-again &#8220;huge fan&#8221; (well, huge during the on-again times), and it ends up Stephen has had some good times with it too. We deep dive on what we like and don&#8217;t like, both from a game development point of view as well as from a business and marketing perspective. Whether you are a huge magic fan yourself or just think it&#8217;s the geekiest thing on earth, come hear us share[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/PXL_20210926_223524266.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.21 – Symphony of The Night</title>
	<link>https://allegrodigital.com/tvg-2-21-symphony-of-the-night/</link>
	<pubDate>Fri, 24 Sep 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3221</guid>
	<description><![CDATA[After having a few technical difficulties with the attempt at extra audio in last week&#8217;s Castlevania: Bloodlines focused episode, we couldn&#8217;t leave well enough alone. We&#8217;re back with another Castlevania bonanza. This time with that 1997 PS1 classic: Symphony of The Night. We appear to have the workflow a little more figured out this time around when it comes to patching in some tunes so sit back, relax, and allow yourself absorb our fond recollections of a classic game which remains a favourite for both of us.]]></description>
	<itunes:subtitle><![CDATA[After having a few technical difficulties with the attempt at extra audio in last week&#8217;s Castlevania: Bloodlines focused episode, we couldn&#8217;t leave well enough alone. We&#8217;re back with another Castlevania bonanza. This time with that 1997]]></itunes:subtitle>
	<content:encoded><![CDATA[After having a few technical difficulties with the attempt at extra audio in last week&#8217;s Castlevania: Bloodlines focused episode, we couldn&#8217;t leave well enough alone. We&#8217;re back with another Castlevania bonanza. This time with that 1997 PS1 classic: Symphony of The Night. We appear to have the workflow a little more figured out this time around when it comes to patching in some tunes so sit back, relax, and allow yourself absorb our fond recollections of a classic game which remains a favourite for both of us.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/09/tvg_221_SymphonyOfTheNight.mp3" length="43014304" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[After having a few technical difficulties with the attempt at extra audio in last week&#8217;s Castlevania: Bloodlines focused episode, we couldn&#8217;t leave well enough alone. We&#8217;re back with another Castlevania bonanza. This time with that 1997 PS1 classic: Symphony of The Night. We appear to have the workflow a little more figured out this time around when it comes to patching in some tunes so sit back, relax, and allow yourself absorb our fond recollections of a classic game which remains a favourite for both of us.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/SoTNAriaOfSorrow.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/SoTNAriaOfSorrow.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.21 – Symphony of The Night</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>59:30</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[After having a few technical difficulties with the attempt at extra audio in last week&#8217;s Castlevania: Bloodlines focused episode, we couldn&#8217;t leave well enough alone. We&#8217;re back with another Castlevania bonanza. This time with that 1997 PS1 classic: Symphony of The Night. We appear to have the workflow a little more figured out this time around when it comes to patching in some tunes so sit back, relax, and allow yourself absorb our fond recollections of a classic game which remains a favourite for both of us.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/SoTNAriaOfSorrow.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.20 – Castlevania Bloodlines (バンパイアキラー)</title>
	<link>https://allegrodigital.com/tvg-2-20-castlevania-bloodlines-%e3%83%90%e3%83%b3%e3%83%91%e3%82%a4%e3%82%a2%e3%82%ad%e3%83%a9%e3%83%bc/</link>
	<pubDate>Fri, 17 Sep 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3212</guid>
	<description><![CDATA[Matt&#8217;s been a bit of a rascal this week. He&#8217;s been staying up late, and consuming spiritual opium. Tisk tisk, Matt. Tisk tisk. While our podcast kicks off on a bit of an aside on Video Games in China, the meaty center of this week&#8217;s audiophile unfriendly episode of The Vagabond Gamecast zones in on the Sega Genesis classic: Castlevania: Bloodlines (aka バンパイアキラー for those of you who may be dripping with curiosity over what they called this title in Japan). Having both just completed our very first playthroughs of the game this week, we do a bit of a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-20-castlevania-bloodlines-%e3%83%90%e3%83%b3%e3%83%91%e3%82%a4%e3%82%a2%e3%82%ad%e3%83%a9%e3%83%bc/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Matt&#8217;s been a bit of a rascal this week. He&#8217;s been staying up late, and consuming spiritual opium. Tisk tisk, Matt. Tisk tisk. While our podcast kicks off on a bit of an aside on Video Games in China, the meaty center of this week&#8217;s aud]]></itunes:subtitle>
	<content:encoded><![CDATA[Matt&#8217;s been a bit of a rascal this week. He&#8217;s been staying up late, and consuming spiritual opium. Tisk tisk, Matt. Tisk tisk. While our podcast kicks off on a bit of an aside on Video Games in China, the meaty center of this week&#8217;s audiophile unfriendly episode of The Vagabond Gamecast zones in on the Sega Genesis classic: Castlevania: Bloodlines (aka バンパイアキラー for those of you who may be dripping with curiosity over what they called this title in Japan). Having both just completed our very first playthroughs of the game this week, we do a bit of a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-20-castlevania-bloodlines-%e3%83%90%e3%83%b3%e3%83%91%e3%82%a4%e3%82%a2%e3%82%ad%e3%83%a9%e3%83%bc/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/09/tvg_220_Bloodlines.mp3" length="44490621" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Matt&#8217;s been a bit of a rascal this week. He&#8217;s been staying up late, and consuming spiritual opium. Tisk tisk, Matt. Tisk tisk. While our podcast kicks off on a bit of an aside on Video Games in China, the meaty center of this week&#8217;s audiophile unfriendly episode of The Vagabond Gamecast zones in on the Sega Genesis classic: Castlevania: Bloodlines (aka バンパイアキラー for those of you who may be dripping with curiosity over what they called this title in Japan). Having both just completed our very first playthroughs of the game this week, we do a bit of a[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Bloodlines.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Bloodlines.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.20 – Castlevania Bloodlines (バンパイアキラー)</title>
	</image>
	<itunes:explicit>true</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:44</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Matt&#8217;s been a bit of a rascal this week. He&#8217;s been staying up late, and consuming spiritual opium. Tisk tisk, Matt. Tisk tisk. While our podcast kicks off on a bit of an aside on Video Games in China, the meaty center of this week&#8217;s audiophile unfriendly episode of The Vagabond Gamecast zones in on the Sega Genesis classic: Castlevania: Bloodlines (aka バンパイアキラー for those of you who may be dripping with curiosity over what they called this title in Japan). Having both just completed our very first playthroughs of the game this week, we do a bit of a[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Bloodlines.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.19 – Side Projects</title>
	<link>https://allegrodigital.com/tvg-2-19-side-projects/</link>
	<pubDate>Fri, 10 Sep 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3202</guid>
	<description><![CDATA[  Steve and Matt are the type of blokes who really enjoy doing some creative endeavors on the side. Unfortunately, all this moving around and dealing with adult stuff, like keeping their children alive and remaining gainfully employed, tends to put a squeeze on free time and shake up the routine.   After some cheerful discussion about recent gaming activity and what motivates us to play games (or do anything really) we dig into the challenges we&#8217;ve faced with trying to make time for side projects and hobbies.   For anyone not in the know, Steve and Matt actually started<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-19-side-projects/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[  Steve and Matt are the type of blokes who really enjoy doing some creative endeavors on the side. Unfortunately, all this moving around and dealing with adult stuff, like keeping their children alive and remaining gainfully employed, tends to put a squ]]></itunes:subtitle>
	<content:encoded><![CDATA[  Steve and Matt are the type of blokes who really enjoy doing some creative endeavors on the side. Unfortunately, all this moving around and dealing with adult stuff, like keeping their children alive and remaining gainfully employed, tends to put a squeeze on free time and shake up the routine.   After some cheerful discussion about recent gaming activity and what motivates us to play games (or do anything really) we dig into the challenges we&#8217;ve faced with trying to make time for side projects and hobbies.   For anyone not in the know, Steve and Matt actually started<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-19-side-projects/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/09/tvg_219_SideProjects.mp3" length="47975675" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[  Steve and Matt are the type of blokes who really enjoy doing some creative endeavors on the side. Unfortunately, all this moving around and dealing with adult stuff, like keeping their children alive and remaining gainfully employed, tends to put a squeeze on free time and shake up the routine.   After some cheerful discussion about recent gaming activity and what motivates us to play games (or do anything really) we dig into the challenges we&#8217;ve faced with trying to make time for side projects and hobbies.   For anyone not in the know, Steve and Matt actually started[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Lego.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Lego.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.19 – Side Projects</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:38</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[  Steve and Matt are the type of blokes who really enjoy doing some creative endeavors on the side. Unfortunately, all this moving around and dealing with adult stuff, like keeping their children alive and remaining gainfully employed, tends to put a squeeze on free time and shake up the routine.   After some cheerful discussion about recent gaming activity and what motivates us to play games (or do anything really) we dig into the challenges we&#8217;ve faced with trying to make time for side projects and hobbies.   For anyone not in the know, Steve and Matt actually started[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/09/Lego.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.18 – The Best Games (Sorted By Console) Pt. 6 – Pre 2000&#8217;s PC</title>
	<link>https://allegrodigital.com/tvg-2-18-the-best-games-sorted-by-console-pt-6-pre-2000s-pc/</link>
	<pubDate>Fri, 03 Sep 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3194</guid>
	<description><![CDATA[OK, hear me out here&#8230; I get that the ongoing title of this series has been &#8220;Sorted By Console&#8221;&#8230; but let&#8217;s face it&#8230; computers are pretty great too. In last week&#8217;s episode we waxed poetic about what it was like in the latter part of the millennium once we had access to the internet&#8230; but you know&#8230; even before the internet, computers were pretty great. And so in today&#8217;s episode, we&#8217;re going to visit the joys of that period in computational recreation &#8211; the period where we grew accustomed to DOS and mice that would inevitably clog up with hair.  Some<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-18-the-best-games-sorted-by-console-pt-6-pre-2000s-pc/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[OK, hear me out here&#8230; I get that the ongoing title of this series has been &#8220;Sorted By Console&#8221;&#8230; but let&#8217;s face it&#8230; computers are pretty great too. In last week&#8217;s episode we waxed poetic about what it was like in ]]></itunes:subtitle>
	<content:encoded><![CDATA[OK, hear me out here&#8230; I get that the ongoing title of this series has been &#8220;Sorted By Console&#8221;&#8230; but let&#8217;s face it&#8230; computers are pretty great too. In last week&#8217;s episode we waxed poetic about what it was like in the latter part of the millennium once we had access to the internet&#8230; but you know&#8230; even before the internet, computers were pretty great. And so in today&#8217;s episode, we&#8217;re going to visit the joys of that period in computational recreation &#8211; the period where we grew accustomed to DOS and mice that would inevitably clog up with hair.  Some<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-18-the-best-games-sorted-by-console-pt-6-pre-2000s-pc/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/08/tvg_218_BestGamesPt6.mp3" length="41842678" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[OK, hear me out here&#8230; I get that the ongoing title of this series has been &#8220;Sorted By Console&#8221;&#8230; but let&#8217;s face it&#8230; computers are pretty great too. In last week&#8217;s episode we waxed poetic about what it was like in the latter part of the millennium once we had access to the internet&#8230; but you know&#8230; even before the internet, computers were pretty great. And so in today&#8217;s episode, we&#8217;re going to visit the joys of that period in computational recreation &#8211; the period where we grew accustomed to DOS and mice that would inevitably clog up with hair.  Some[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/DehydratedWater.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/DehydratedWater.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.18 – The Best Games (Sorted By Console) Pt. 6 – Pre 2000&#8217;s PC</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>47:25</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[OK, hear me out here&#8230; I get that the ongoing title of this series has been &#8220;Sorted By Console&#8221;&#8230; but let&#8217;s face it&#8230; computers are pretty great too. In last week&#8217;s episode we waxed poetic about what it was like in the latter part of the millennium once we had access to the internet&#8230; but you know&#8230; even before the internet, computers were pretty great. And so in today&#8217;s episode, we&#8217;re going to visit the joys of that period in computational recreation &#8211; the period where we grew accustomed to DOS and mice that would inevitably clog up with hair.  Some[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/DehydratedWater.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.17 – Nascent Internet Days</title>
	<link>https://allegrodigital.com/tvg-2-17-nascent-internet-days/</link>
	<pubDate>Fri, 27 Aug 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3189</guid>
	<description><![CDATA[Cranky and speeding towards the big 4-0 as we step along through the 2020s, I think most people our age that were hardcore geeks in their teens really miss those early days of the internet in some way or another. If they don&#8217;t, they missed out! Something about them were just different. Like, different in a way that&#8217;s undeniably inferior, but with a simple charm. Communities were more scattered and smaller, the world was a more anonymous place, and the marvel of this insane new technology entered our lives at the perfect budding curious age. The early internet was a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-17-nascent-internet-days/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Cranky and speeding towards the big 4-0 as we step along through the 2020s, I think most people our age that were hardcore geeks in their teens really miss those early days of the internet in some way or another. If they don&#8217;t, they missed out! Som]]></itunes:subtitle>
	<content:encoded><![CDATA[Cranky and speeding towards the big 4-0 as we step along through the 2020s, I think most people our age that were hardcore geeks in their teens really miss those early days of the internet in some way or another. If they don&#8217;t, they missed out! Something about them were just different. Like, different in a way that&#8217;s undeniably inferior, but with a simple charm. Communities were more scattered and smaller, the world was a more anonymous place, and the marvel of this insane new technology entered our lives at the perfect budding curious age. The early internet was a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-17-nascent-internet-days/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/08/tvg_217_NascentInternetDays.mp3" length="43196219" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Cranky and speeding towards the big 4-0 as we step along through the 2020s, I think most people our age that were hardcore geeks in their teens really miss those early days of the internet in some way or another. If they don&#8217;t, they missed out! Something about them were just different. Like, different in a way that&#8217;s undeniably inferior, but with a simple charm. Communities were more scattered and smaller, the world was a more anonymous place, and the marvel of this insane new technology entered our lives at the perfect budding curious age. The early internet was a[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/int.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/int.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.17 – Nascent Internet Days</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:03</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Cranky and speeding towards the big 4-0 as we step along through the 2020s, I think most people our age that were hardcore geeks in their teens really miss those early days of the internet in some way or another. If they don&#8217;t, they missed out! Something about them were just different. Like, different in a way that&#8217;s undeniably inferior, but with a simple charm. Communities were more scattered and smaller, the world was a more anonymous place, and the marvel of this insane new technology entered our lives at the perfect budding curious age. The early internet was a[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/int.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.16 – What Do We Like In Game Controllers</title>
	<link>https://allegrodigital.com/tvg-2-16-what-do-we-like-in-game-controllers/</link>
	<pubDate>Fri, 20 Aug 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3180</guid>
	<description><![CDATA[Man, those Nintendo 64 controllers were just the worst. Is there actually a following for those? Are there people out there that don&#8217;t think so? What percentage of them would you say haven&#8217;t actually broken and are still even usable, dear listeners? And what was with the wonky Dreamcast controller and its oddball shape and cord that connected from the bottom? We could also spend an eternity talking about all the quirky oddball third party controllers out there. So what are the best controllers? Is there an ultimate controller that will suit everyone for all needs? (Spoiler: not a chance)<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-16-what-do-we-like-in-game-controllers/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Man, those Nintendo 64 controllers were just the worst. Is there actually a following for those? Are there people out there that don&#8217;t think so? What percentage of them would you say haven&#8217;t actually broken and are still even usable, dear lis]]></itunes:subtitle>
	<content:encoded><![CDATA[Man, those Nintendo 64 controllers were just the worst. Is there actually a following for those? Are there people out there that don&#8217;t think so? What percentage of them would you say haven&#8217;t actually broken and are still even usable, dear listeners? And what was with the wonky Dreamcast controller and its oddball shape and cord that connected from the bottom? We could also spend an eternity talking about all the quirky oddball third party controllers out there. So what are the best controllers? Is there an ultimate controller that will suit everyone for all needs? (Spoiler: not a chance)<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-16-what-do-we-like-in-game-controllers/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/08/tvg_216_WhatDoWeLikeInGameControllers.mp3" length="55048974" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Man, those Nintendo 64 controllers were just the worst. Is there actually a following for those? Are there people out there that don&#8217;t think so? What percentage of them would you say haven&#8217;t actually broken and are still even usable, dear listeners? And what was with the wonky Dreamcast controller and its oddball shape and cord that connected from the bottom? We could also spend an eternity talking about all the quirky oddball third party controllers out there. So what are the best controllers? Is there an ultimate controller that will suit everyone for all needs? (Spoiler: not a chance)[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/Controllers.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/Controllers.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.16 – What Do We Like In Game Controllers</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:00:44</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Man, those Nintendo 64 controllers were just the worst. Is there actually a following for those? Are there people out there that don&#8217;t think so? What percentage of them would you say haven&#8217;t actually broken and are still even usable, dear listeners? And what was with the wonky Dreamcast controller and its oddball shape and cord that connected from the bottom? We could also spend an eternity talking about all the quirky oddball third party controllers out there. So what are the best controllers? Is there an ultimate controller that will suit everyone for all needs? (Spoiler: not a chance)[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/Controllers.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.15 – Press Reset (Again)</title>
	<link>https://allegrodigital.com/tvg-2-15-press-reset-again/</link>
	<pubDate>Fri, 13 Aug 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3172</guid>
	<description><![CDATA[Hello, our beloved listeners! It&#8217;s great getting the old podcasts up onto YouTube! One thing that we&#8217;ve always noticed, is that humans talk too slow. Whenever we listen to content, we tend to listen at 1.5x speed, so it&#8217;s nice from our perspective being able to easily do that. (You&#8217;ve always been able to on our website, but it&#8217;s not really a feature in iTunes.) We&#8217;ve even been experimenting with speeding our content up by about 8% this season to help keep the pace a little better without speeding it up to the point where it would be difficult for<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-15-press-reset-again/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Hello, our beloved listeners! It&#8217;s great getting the old podcasts up onto YouTube! One thing that we&#8217;ve always noticed, is that humans talk too slow. Whenever we listen to content, we tend to listen at 1.5x speed, so it&#8217;s nice from our ]]></itunes:subtitle>
	<content:encoded><![CDATA[Hello, our beloved listeners! It&#8217;s great getting the old podcasts up onto YouTube! One thing that we&#8217;ve always noticed, is that humans talk too slow. Whenever we listen to content, we tend to listen at 1.5x speed, so it&#8217;s nice from our perspective being able to easily do that. (You&#8217;ve always been able to on our website, but it&#8217;s not really a feature in iTunes.) We&#8217;ve even been experimenting with speeding our content up by about 8% this season to help keep the pace a little better without speeding it up to the point where it would be difficult for<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-15-press-reset-again/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/08/tvg_215_PressResetAgain.mp3" length="39201200" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hello, our beloved listeners! It&#8217;s great getting the old podcasts up onto YouTube! One thing that we&#8217;ve always noticed, is that humans talk too slow. Whenever we listen to content, we tend to listen at 1.5x speed, so it&#8217;s nice from our perspective being able to easily do that. (You&#8217;ve always been able to on our website, but it&#8217;s not really a feature in iTunes.) We&#8217;ve even been experimenting with speeding our content up by about 8% this season to help keep the pace a little better without speeding it up to the point where it would be difficult for[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/PressReset.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/PressReset.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.15 – Press Reset (Again)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>47:55</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hello, our beloved listeners! It&#8217;s great getting the old podcasts up onto YouTube! One thing that we&#8217;ve always noticed, is that humans talk too slow. Whenever we listen to content, we tend to listen at 1.5x speed, so it&#8217;s nice from our perspective being able to easily do that. (You&#8217;ve always been able to on our website, but it&#8217;s not really a feature in iTunes.) We&#8217;ve even been experimenting with speeding our content up by about 8% this season to help keep the pace a little better without speeding it up to the point where it would be difficult for[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/08/PressReset.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.14 – Press Reset</title>
	<link>https://allegrodigital.com/tvg-2-14-press-reset/</link>
	<pubDate>Fri, 06 Aug 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3159</guid>
	<description><![CDATA[Back in May 2021, one Jason Schreier released unto the world his words in the form of a book called &#8220;Press Reset&#8221; which sought to tell the behind-the-scenes story of several games from the 2010&#8217;s.  Matt and Steve, having both read Jason&#8217;s prior book &#8220;Blood, Sweat, and Pixels&#8220;, were keen to dig into this new book. As luck would have it, it came up on both of their radars at the same time&#8230; so come join them in this week&#8217;s Vagabond Gamecast as the two discuss their thoughts after having read the first three chapters.  Some side topics you may<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-14-press-reset/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Back in May 2021, one Jason Schreier released unto the world his words in the form of a book called &#8220;Press Reset&#8221; which sought to tell the behind-the-scenes story of several games from the 2010&#8217;s.  Matt and Steve, having both read Jason]]></itunes:subtitle>
	<content:encoded><![CDATA[Back in May 2021, one Jason Schreier released unto the world his words in the form of a book called &#8220;Press Reset&#8221; which sought to tell the behind-the-scenes story of several games from the 2010&#8217;s.  Matt and Steve, having both read Jason&#8217;s prior book &#8220;Blood, Sweat, and Pixels&#8220;, were keen to dig into this new book. As luck would have it, it came up on both of their radars at the same time&#8230; so come join them in this week&#8217;s Vagabond Gamecast as the two discuss their thoughts after having read the first three chapters.  Some side topics you may<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-14-press-reset/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/07/tvg_214_PressReset.mp3" length="47009335" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Back in May 2021, one Jason Schreier released unto the world his words in the form of a book called &#8220;Press Reset&#8221; which sought to tell the behind-the-scenes story of several games from the 2010&#8217;s.  Matt and Steve, having both read Jason&#8217;s prior book &#8220;Blood, Sweat, and Pixels&#8220;, were keen to dig into this new book. As luck would have it, it came up on both of their radars at the same time&#8230; so come join them in this week&#8217;s Vagabond Gamecast as the two discuss their thoughts after having read the first three chapters.  Some side topics you may[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/PressReset.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/PressReset.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.14 – Press Reset</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:36</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Back in May 2021, one Jason Schreier released unto the world his words in the form of a book called &#8220;Press Reset&#8221; which sought to tell the behind-the-scenes story of several games from the 2010&#8217;s.  Matt and Steve, having both read Jason&#8217;s prior book &#8220;Blood, Sweat, and Pixels&#8220;, were keen to dig into this new book. As luck would have it, it came up on both of their radars at the same time&#8230; so come join them in this week&#8217;s Vagabond Gamecast as the two discuss their thoughts after having read the first three chapters.  Some side topics you may[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/PressReset.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.13 – Collecting</title>
	<link>https://allegrodigital.com/tvg-2-13-collecting/</link>
	<pubDate>Fri, 30 Jul 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3151</guid>
	<description><![CDATA[Matt and Steve have come to the disappointing realization that they are mere game enthusiasts in a world where collectors now have millions of dollars at their disposal. In this episode, we take a brief moment to bask in the glory of the musical choice for this year&#8217;s Olympic games. Never thought we&#8217;d live to see the day where Yasunori Mitsuda&#8217;s genius was appreciated by all the sports watchers around the world, but I&#8217;m not going to complain now that we&#8217;re finally in a good timeline! If Steve&#8217;s predictions are correct, Frog&#8217;s Theme will do more for Olympians than Tinder<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-13-collecting/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Matt and Steve have come to the disappointing realization that they are mere game enthusiasts in a world where collectors now have millions of dollars at their disposal. In this episode, we take a brief moment to bask in the glory of the musical choice f]]></itunes:subtitle>
	<content:encoded><![CDATA[Matt and Steve have come to the disappointing realization that they are mere game enthusiasts in a world where collectors now have millions of dollars at their disposal. In this episode, we take a brief moment to bask in the glory of the musical choice for this year&#8217;s Olympic games. Never thought we&#8217;d live to see the day where Yasunori Mitsuda&#8217;s genius was appreciated by all the sports watchers around the world, but I&#8217;m not going to complain now that we&#8217;re finally in a good timeline! If Steve&#8217;s predictions are correct, Frog&#8217;s Theme will do more for Olympians than Tinder<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-13-collecting/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/07/tvg_213_Collecting.mp3" length="45174268" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Matt and Steve have come to the disappointing realization that they are mere game enthusiasts in a world where collectors now have millions of dollars at their disposal. In this episode, we take a brief moment to bask in the glory of the musical choice for this year&#8217;s Olympic games. Never thought we&#8217;d live to see the day where Yasunori Mitsuda&#8217;s genius was appreciated by all the sports watchers around the world, but I&#8217;m not going to complain now that we&#8217;re finally in a good timeline! If Steve&#8217;s predictions are correct, Frog&#8217;s Theme will do more for Olympians than Tinder[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_6165.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_6165.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.13 – Collecting</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:29</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Matt and Steve have come to the disappointing realization that they are mere game enthusiasts in a world where collectors now have millions of dollars at their disposal. In this episode, we take a brief moment to bask in the glory of the musical choice for this year&#8217;s Olympic games. Never thought we&#8217;d live to see the day where Yasunori Mitsuda&#8217;s genius was appreciated by all the sports watchers around the world, but I&#8217;m not going to complain now that we&#8217;re finally in a good timeline! If Steve&#8217;s predictions are correct, Frog&#8217;s Theme will do more for Olympians than Tinder[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_6165.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.12 – Humble Beginnings</title>
	<link>https://allegrodigital.com/tvg-2-12-humble-beginnings/</link>
	<pubDate>Sun, 25 Jul 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3146</guid>
	<description><![CDATA[Hey everyone, are you all down on your &#8220;Canada knowledge&#8221;? Try to follow along because this time around, our friendly duo reaches back into the past to discuss our humble small-town Canadian origins and how we&#8217;ve moved on from them. We take a bit of a less-game focused approach this time to re-visit what it is like being oft-travelling (and oft-not) nerdy gaming dads in this crazy world. Both hailing from the relatively sparsely populated east coast of Canada, we touch on the adjustments and attitude changes we&#8217;ve experienced living in a variety of different places, and focus particularly on<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-12-humble-beginnings/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Hey everyone, are you all down on your &#8220;Canada knowledge&#8221;? Try to follow along because this time around, our friendly duo reaches back into the past to discuss our humble small-town Canadian origins and how we&#8217;ve moved on from them. We ]]></itunes:subtitle>
	<content:encoded><![CDATA[Hey everyone, are you all down on your &#8220;Canada knowledge&#8221;? Try to follow along because this time around, our friendly duo reaches back into the past to discuss our humble small-town Canadian origins and how we&#8217;ve moved on from them. We take a bit of a less-game focused approach this time to re-visit what it is like being oft-travelling (and oft-not) nerdy gaming dads in this crazy world. Both hailing from the relatively sparsely populated east coast of Canada, we touch on the adjustments and attitude changes we&#8217;ve experienced living in a variety of different places, and focus particularly on<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-12-humble-beginnings/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/07/tvg_212_HumbleBeginnings.mp3" length="41235827" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hey everyone, are you all down on your &#8220;Canada knowledge&#8221;? Try to follow along because this time around, our friendly duo reaches back into the past to discuss our humble small-town Canadian origins and how we&#8217;ve moved on from them. We take a bit of a less-game focused approach this time to re-visit what it is like being oft-travelling (and oft-not) nerdy gaming dads in this crazy world. Both hailing from the relatively sparsely populated east coast of Canada, we touch on the adjustments and attitude changes we&#8217;ve experienced living in a variety of different places, and focus particularly on[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/HumBeg.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/HumBeg.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.12 – Humble Beginnings</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:37</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hey everyone, are you all down on your &#8220;Canada knowledge&#8221;? Try to follow along because this time around, our friendly duo reaches back into the past to discuss our humble small-town Canadian origins and how we&#8217;ve moved on from them. We take a bit of a less-game focused approach this time to re-visit what it is like being oft-travelling (and oft-not) nerdy gaming dads in this crazy world. Both hailing from the relatively sparsely populated east coast of Canada, we touch on the adjustments and attitude changes we&#8217;ve experienced living in a variety of different places, and focus particularly on[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/HumBeg.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.11 – Hardware Upgrades</title>
	<link>https://allegrodigital.com/tvg-2-11-hardware-upgrades/</link>
	<pubDate>Fri, 16 Jul 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3134</guid>
	<description><![CDATA[What&#8217;re these nerdy dudes up to this week? Well, we&#8217;re stepping away from talking gameplay and software stuff this week to focus on gaming hardware this time around. Do you upgrade your systems to the &#8220;Pro&#8221; version? Is it worth it? Do you hold out, knowing that a pro version is inevitable? Is it good for consumers or just a nuisance for those of us that end up owning inferior versions of hardware, effectively being penalized for being early adopters? The recent announcement of an OLED Switch (that is otherwise unchanged from the existing model) got us thinking console hardware<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-11-hardware-upgrades/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[What&#8217;re these nerdy dudes up to this week? Well, we&#8217;re stepping away from talking gameplay and software stuff this week to focus on gaming hardware this time around. Do you upgrade your systems to the &#8220;Pro&#8221; version? Is it worth it]]></itunes:subtitle>
	<content:encoded><![CDATA[What&#8217;re these nerdy dudes up to this week? Well, we&#8217;re stepping away from talking gameplay and software stuff this week to focus on gaming hardware this time around. Do you upgrade your systems to the &#8220;Pro&#8221; version? Is it worth it? Do you hold out, knowing that a pro version is inevitable? Is it good for consumers or just a nuisance for those of us that end up owning inferior versions of hardware, effectively being penalized for being early adopters? The recent announcement of an OLED Switch (that is otherwise unchanged from the existing model) got us thinking console hardware<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-11-hardware-upgrades/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/07/tvg_211_HardwareUpgrades.mp3" length="40389447" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What&#8217;re these nerdy dudes up to this week? Well, we&#8217;re stepping away from talking gameplay and software stuff this week to focus on gaming hardware this time around. Do you upgrade your systems to the &#8220;Pro&#8221; version? Is it worth it? Do you hold out, knowing that a pro version is inevitable? Is it good for consumers or just a nuisance for those of us that end up owning inferior versions of hardware, effectively being penalized for being early adopters? The recent announcement of an OLED Switch (that is otherwise unchanged from the existing model) got us thinking console hardware[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/OLED_Switch.jpg?fit=853%2C153&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/OLED_Switch.jpg?fit=853%2C153&#038;ssl=1</url>
		<title>TVG: 2.11 – Hardware Upgrades</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>53:15</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[What&#8217;re these nerdy dudes up to this week? Well, we&#8217;re stepping away from talking gameplay and software stuff this week to focus on gaming hardware this time around. Do you upgrade your systems to the &#8220;Pro&#8221; version? Is it worth it? Do you hold out, knowing that a pro version is inevitable? Is it good for consumers or just a nuisance for those of us that end up owning inferior versions of hardware, effectively being penalized for being early adopters? The recent announcement of an OLED Switch (that is otherwise unchanged from the existing model) got us thinking console hardware[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/OLED_Switch.jpg?fit=853%2C153&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.10 – What Remains of Narrative in Games</title>
	<link>https://allegrodigital.com/tvg-2-10-what-remains-of-narrative-in-games/</link>
	<pubDate>Fri, 09 Jul 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3122</guid>
	<description><![CDATA[Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and should remain that way. Leave the narrative to the birds and bees. Which Well&#8230; that might not be entirely accurate. But the point is&#8230; a couple of recommendations ended up being made which lead him to actually take some time out of his week to play What Remains of Edith Finch, a hit 2017 adventure game (walking<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-10-what-remains-of-narrative-in-games/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and sh]]></itunes:subtitle>
	<content:encoded><![CDATA[Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and should remain that way. Leave the narrative to the birds and bees. Which Well&#8230; that might not be entirely accurate. But the point is&#8230; a couple of recommendations ended up being made which lead him to actually take some time out of his week to play What Remains of Edith Finch, a hit 2017 adventure game (walking<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-10-what-remains-of-narrative-in-games/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/07/tvg_210_WhatRemainsOfNarativeInGames.mp3" length="50321589" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and should remain that way. Leave the narrative to the birds and bees. Which Well&#8230; that might not be entirely accurate. But the point is&#8230; a couple of recommendations ended up being made which lead him to actually take some time out of his week to play What Remains of Edith Finch, a hit 2017 adventure game (walking[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/EdithFinch.jpg?fit=853%2C153&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/EdithFinch.jpg?fit=853%2C153&#038;ssl=1</url>
		<title>TVG: 2.10 – What Remains of Narrative in Games</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>57:12</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Just a couple of weeks ago, on this here podcast, Matt and Steve blathered on and on about our opinions of how narrative is used in games. Matt being the cantankerous curmudgeon that he is, stood atop his pulpit and proclaimed that games are games and should remain that way. Leave the narrative to the birds and bees. Which Well&#8230; that might not be entirely accurate. But the point is&#8230; a couple of recommendations ended up being made which lead him to actually take some time out of his week to play What Remains of Edith Finch, a hit 2017 adventure game (walking[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/EdithFinch.jpg?fit=853%2C153&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.09 – Do It Yourself</title>
	<link>https://allegrodigital.com/tvg-2-09-do-it-yourself/</link>
	<pubDate>Fri, 02 Jul 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3108</guid>
	<description><![CDATA[There&#8217;s something satisfying about taking care of a problem yourself! This episode is largely about some of those gaming and moving related Do It Yourself tasks that we&#8217;ve done over the years. As is usual, though we start our conversation with a conversation! Conversations can meander, but this one is focused quite a bit on what it&#8217;s like both in software and game/film development and work-life balance breaking into our main topic. What kind of things do you do yourself? Do you buy expensive furniture or build Ikea? Do you buy pizza or make it from scratch? In terms of<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-09-do-it-yourself/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[There&#8217;s something satisfying about taking care of a problem yourself! This episode is largely about some of those gaming and moving related Do It Yourself tasks that we&#8217;ve done over the years. As is usual, though we start our conversation wit]]></itunes:subtitle>
	<content:encoded><![CDATA[There&#8217;s something satisfying about taking care of a problem yourself! This episode is largely about some of those gaming and moving related Do It Yourself tasks that we&#8217;ve done over the years. As is usual, though we start our conversation with a conversation! Conversations can meander, but this one is focused quite a bit on what it&#8217;s like both in software and game/film development and work-life balance breaking into our main topic. What kind of things do you do yourself? Do you buy expensive furniture or build Ikea? Do you buy pizza or make it from scratch? In terms of<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-09-do-it-yourself/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/06/tvg_209_DoItYourself-1.mp3" length="39647218" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[There&#8217;s something satisfying about taking care of a problem yourself! This episode is largely about some of those gaming and moving related Do It Yourself tasks that we&#8217;ve done over the years. As is usual, though we start our conversation with a conversation! Conversations can meander, but this one is focused quite a bit on what it&#8217;s like both in software and game/film development and work-life balance breaking into our main topic. What kind of things do you do yourself? Do you buy expensive furniture or build Ikea? Do you buy pizza or make it from scratch? In terms of[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/screwdriver.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/screwdriver.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.09 – Do It Yourself</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:34</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[There&#8217;s something satisfying about taking care of a problem yourself! This episode is largely about some of those gaming and moving related Do It Yourself tasks that we&#8217;ve done over the years. As is usual, though we start our conversation with a conversation! Conversations can meander, but this one is focused quite a bit on what it&#8217;s like both in software and game/film development and work-life balance breaking into our main topic. What kind of things do you do yourself? Do you buy expensive furniture or build Ikea? Do you buy pizza or make it from scratch? In terms of[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/07/screwdriver.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.08 – Narrative in Games</title>
	<link>https://allegrodigital.com/tvg-2-08-narrative-in-games/</link>
	<pubDate>Fri, 25 Jun 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3096</guid>
	<description><![CDATA[Is Matt a grumpy miser that sticks his nose up about everything? Well, yes, maybe, but what does that have to do with narrative in games?This time around, we go over what we like and dislike about narrative and the different ways developers choose to weave it into their game experiences. Stephen likes to whet his palette with a wide variety of different stuff, but is generally pretty drawn to games with strong narratives. Matt is particularly snarky and old-school, and just wants to play the damn game without being interrupted by cutscenes of cartoons whining about their problems. Is<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-08-narrative-in-games/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Is Matt a grumpy miser that sticks his nose up about everything? Well, yes, maybe, but what does that have to do with narrative in games?This time around, we go over what we like and dislike about narrative and the different ways developers choose to wea]]></itunes:subtitle>
	<content:encoded><![CDATA[Is Matt a grumpy miser that sticks his nose up about everything? Well, yes, maybe, but what does that have to do with narrative in games?This time around, we go over what we like and dislike about narrative and the different ways developers choose to weave it into their game experiences. Stephen likes to whet his palette with a wide variety of different stuff, but is generally pretty drawn to games with strong narratives. Matt is particularly snarky and old-school, and just wants to play the damn game without being interrupted by cutscenes of cartoons whining about their problems. Is<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-08-narrative-in-games/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/06/tvg_208_NarrativeInGames.mp3" length="45242291" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Is Matt a grumpy miser that sticks his nose up about everything? Well, yes, maybe, but what does that have to do with narrative in games?This time around, we go over what we like and dislike about narrative and the different ways developers choose to weave it into their game experiences. Stephen likes to whet his palette with a wide variety of different stuff, but is generally pretty drawn to games with strong narratives. Matt is particularly snarky and old-school, and just wants to play the damn game without being interrupted by cutscenes of cartoons whining about their problems. Is[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/%E7%84%A1%E9%A1%8C.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/%E7%84%A1%E9%A1%8C.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.08 – Narrative in Games</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>55:50</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Is Matt a grumpy miser that sticks his nose up about everything? Well, yes, maybe, but what does that have to do with narrative in games?This time around, we go over what we like and dislike about narrative and the different ways developers choose to weave it into their game experiences. Stephen likes to whet his palette with a wide variety of different stuff, but is generally pretty drawn to games with strong narratives. Matt is particularly snarky and old-school, and just wants to play the damn game without being interrupted by cutscenes of cartoons whining about their problems. Is[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/%E7%84%A1%E9%A1%8C.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.07 – Video Game Films are Bad</title>
	<link>https://allegrodigital.com/tvg-2-07-video-game-films-are-bad/</link>
	<pubDate>Fri, 18 Jun 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3089</guid>
	<description><![CDATA[When you&#8217;ve been on this beautiful planet for as many years as we have, you start to learn that some things are the way there are, and there can be no exceptions. Spend enough time in the sun and you&#8217;ll get burned. Spend enough time in the water, and your fingers will shrivel up like prunes. Watch enough video game inspired films and your sanity will be lost.  You&#8217;d think that Matt and Steve would be the ideal audience for game films. We both love games, we both love film&#8230; and yet&#8230;The Super Mario Bros Super Show was fantastic! It&#8217;s<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-07-video-game-films-are-bad/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[When you&#8217;ve been on this beautiful planet for as many years as we have, you start to learn that some things are the way there are, and there can be no exceptions. Spend enough time in the sun and you&#8217;ll get burned. Spend enough time in the wa]]></itunes:subtitle>
	<content:encoded><![CDATA[When you&#8217;ve been on this beautiful planet for as many years as we have, you start to learn that some things are the way there are, and there can be no exceptions. Spend enough time in the sun and you&#8217;ll get burned. Spend enough time in the water, and your fingers will shrivel up like prunes. Watch enough video game inspired films and your sanity will be lost.  You&#8217;d think that Matt and Steve would be the ideal audience for game films. We both love games, we both love film&#8230; and yet&#8230;The Super Mario Bros Super Show was fantastic! It&#8217;s<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-07-video-game-films-are-bad/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/06/tvg_207_VideoGameFilmsAreBad.mp3" length="51315589" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[When you&#8217;ve been on this beautiful planet for as many years as we have, you start to learn that some things are the way there are, and there can be no exceptions. Spend enough time in the sun and you&#8217;ll get burned. Spend enough time in the water, and your fingers will shrivel up like prunes. Watch enough video game inspired films and your sanity will be lost.  You&#8217;d think that Matt and Steve would be the ideal audience for game films. We both love games, we both love film&#8230; and yet&#8230;The Super Mario Bros Super Show was fantastic! It&#8217;s[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/MarioBros.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/MarioBros.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.07 – Video Game Films are Bad</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>57:14</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[When you&#8217;ve been on this beautiful planet for as many years as we have, you start to learn that some things are the way there are, and there can be no exceptions. Spend enough time in the sun and you&#8217;ll get burned. Spend enough time in the water, and your fingers will shrivel up like prunes. Watch enough video game inspired films and your sanity will be lost.  You&#8217;d think that Matt and Steve would be the ideal audience for game films. We both love games, we both love film&#8230; and yet&#8230;The Super Mario Bros Super Show was fantastic! It&#8217;s[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/06/MarioBros.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.06 – The Best Games (Sorted By Console) Pt. 5 – XBox, Gamecube, DS</title>
	<link>https://allegrodigital.com/tvg-2-05-the-best-games-sorted-by-console-pt-5-xbox-gamecube-ds/</link>
	<pubDate>Fri, 11 Jun 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3040</guid>
	<description><![CDATA[It&#8217;s been a good romp through 80s and 90s video game history thus far. This week, the duo re-visit the early naughties to talk about a system they barely played (XBox), one they played a few games a lot on (Gamecube), and one they are still playing (The Nintendo DS). How well did our college years treat us for video game entertainment? Let&#8217;s confabulate. * 2:30 &#8211; After waking up, we kick things off with some chatter about the big XBox titles back in the day, like Halo, Halo 2, Splinter Cell, Ninja Gaiden, GTA, and the Dead or Alive<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-05-the-best-games-sorted-by-console-pt-5-xbox-gamecube-ds/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s been a good romp through 80s and 90s video game history thus far. This week, the duo re-visit the early naughties to talk about a system they barely played (XBox), one they played a few games a lot on (Gamecube), and one they are still playing]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s been a good romp through 80s and 90s video game history thus far. This week, the duo re-visit the early naughties to talk about a system they barely played (XBox), one they played a few games a lot on (Gamecube), and one they are still playing (The Nintendo DS). How well did our college years treat us for video game entertainment? Let&#8217;s confabulate. * 2:30 &#8211; After waking up, we kick things off with some chatter about the big XBox titles back in the day, like Halo, Halo 2, Splinter Cell, Ninja Gaiden, GTA, and the Dead or Alive<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-05-the-best-games-sorted-by-console-pt-5-xbox-gamecube-ds/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/06/tvg_206_BestGamesPt5.mp3" length="47187107" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s been a good romp through 80s and 90s video game history thus far. This week, the duo re-visit the early naughties to talk about a system they barely played (XBox), one they played a few games a lot on (Gamecube), and one they are still playing (The Nintendo DS). How well did our college years treat us for video game entertainment? Let&#8217;s confabulate. * 2:30 &#8211; After waking up, we kick things off with some chatter about the big XBox titles back in the day, like Halo, Halo 2, Splinter Cell, Ninja Gaiden, GTA, and the Dead or Alive[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/BlahSystems-1.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/BlahSystems-1.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.06 – The Best Games (Sorted By Console) Pt. 5 – XBox, Gamecube, DS</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:19</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s been a good romp through 80s and 90s video game history thus far. This week, the duo re-visit the early naughties to talk about a system they barely played (XBox), one they played a few games a lot on (Gamecube), and one they are still playing (The Nintendo DS). How well did our college years treat us for video game entertainment? Let&#8217;s confabulate. * 2:30 &#8211; After waking up, we kick things off with some chatter about the big XBox titles back in the day, like Halo, Halo 2, Splinter Cell, Ninja Gaiden, GTA, and the Dead or Alive[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/BlahSystems-1.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.05 &#8211; Fun with The Family</title>
	<link>https://allegrodigital.com/tvg-2-04-fun-with-the-family/</link>
	<pubDate>Fri, 04 Jun 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3057</guid>
	<description><![CDATA[Growing up as children of the 80&#8217;s, we spent many a days huddled up in our dark basements with our eyes glued to the delicious glow of a cathode ray tube television.  Eventually, we grew up (ha!) and found ourselves with families! What does this mean for our gaming lives? Have we introduced our offspring to the world of puzzle solving with pixels? Come on in and find out how an elder millennial incorporates gaming into parenthood!Before we get into the games in this episode, we take a moment to discuss our children&#8217;s television habits in general. What&#8217;s with kids<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-04-fun-with-the-family/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Growing up as children of the 80&#8217;s, we spent many a days huddled up in our dark basements with our eyes glued to the delicious glow of a cathode ray tube television.  Eventually, we grew up (ha!) and found ourselves with families! What does this me]]></itunes:subtitle>
	<content:encoded><![CDATA[Growing up as children of the 80&#8217;s, we spent many a days huddled up in our dark basements with our eyes glued to the delicious glow of a cathode ray tube television.  Eventually, we grew up (ha!) and found ourselves with families! What does this mean for our gaming lives? Have we introduced our offspring to the world of puzzle solving with pixels? Come on in and find out how an elder millennial incorporates gaming into parenthood!Before we get into the games in this episode, we take a moment to discuss our children&#8217;s television habits in general. What&#8217;s with kids<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-04-fun-with-the-family/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/05/tvg_205_GamingWithTheFamily.mp3" length="51416428" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Growing up as children of the 80&#8217;s, we spent many a days huddled up in our dark basements with our eyes glued to the delicious glow of a cathode ray tube television.  Eventually, we grew up (ha!) and found ourselves with families! What does this mean for our gaming lives? Have we introduced our offspring to the world of puzzle solving with pixels? Come on in and find out how an elder millennial incorporates gaming into parenthood!Before we get into the games in this episode, we take a moment to discuss our children&#8217;s television habits in general. What&#8217;s with kids[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/Collage.jpg?fit=1780%2C320&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/Collage.jpg?fit=1780%2C320&#038;ssl=1</url>
		<title>TVG: 2.05 &#8211; Fun with The Family</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>58:52</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Growing up as children of the 80&#8217;s, we spent many a days huddled up in our dark basements with our eyes glued to the delicious glow of a cathode ray tube television.  Eventually, we grew up (ha!) and found ourselves with families! What does this mean for our gaming lives? Have we introduced our offspring to the world of puzzle solving with pixels? Come on in and find out how an elder millennial incorporates gaming into parenthood!Before we get into the games in this episode, we take a moment to discuss our children&#8217;s television habits in general. What&#8217;s with kids[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/Collage.jpg?fit=1780%2C320&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.04 &#8211; Varsity Esports</title>
	<link>https://allegrodigital.com/tvg-2-04-varsity-esports/</link>
	<pubDate>Fri, 28 May 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3073</guid>
	<description><![CDATA[What a crazy world we&#8217;re in, where our two fine Vagabond Gamecast co-hosts are engaging in varsity sport discourse! It wasn&#8217;t a long time ago (ok, maybe it was) when our heroes were back in high school fighting for their very right to game after school&#8230; now you mean to tell us that parents are going to be showing up to esports events to cheer their Elympians on!? I totally came up with Elympian on my own just now. Is that a word? If it isn&#8217;t already, well my friend who just googled their way here from the distant future,<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-04-varsity-esports/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[What a crazy world we&#8217;re in, where our two fine Vagabond Gamecast co-hosts are engaging in varsity sport discourse! It wasn&#8217;t a long time ago (ok, maybe it was) when our heroes were back in high school fighting for their very right to game af]]></itunes:subtitle>
	<content:encoded><![CDATA[What a crazy world we&#8217;re in, where our two fine Vagabond Gamecast co-hosts are engaging in varsity sport discourse! It wasn&#8217;t a long time ago (ok, maybe it was) when our heroes were back in high school fighting for their very right to game after school&#8230; now you mean to tell us that parents are going to be showing up to esports events to cheer their Elympians on!? I totally came up with Elympian on my own just now. Is that a word? If it isn&#8217;t already, well my friend who just googled their way here from the distant future,<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-04-varsity-esports/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/05/tvg_204_VarsitySports.mp3" length="39309953" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[What a crazy world we&#8217;re in, where our two fine Vagabond Gamecast co-hosts are engaging in varsity sport discourse! It wasn&#8217;t a long time ago (ok, maybe it was) when our heroes were back in high school fighting for their very right to game after school&#8230; now you mean to tell us that parents are going to be showing up to esports events to cheer their Elympians on!? I totally came up with Elympian on my own just now. Is that a word? If it isn&#8217;t already, well my friend who just googled their way here from the distant future,[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/VarsitySportsT-1.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/VarsitySportsT-1.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.04 &#8211; Varsity Esports</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>44:57</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[What a crazy world we&#8217;re in, where our two fine Vagabond Gamecast co-hosts are engaging in varsity sport discourse! It wasn&#8217;t a long time ago (ok, maybe it was) when our heroes were back in high school fighting for their very right to game after school&#8230; now you mean to tell us that parents are going to be showing up to esports events to cheer their Elympians on!? I totally came up with Elympian on my own just now. Is that a word? If it isn&#8217;t already, well my friend who just googled their way here from the distant future,[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/VarsitySportsT-1.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.03 – Preserving Our History</title>
	<link>https://allegrodigital.com/tvg-2-03-preserving-our-history/</link>
	<pubDate>Fri, 21 May 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3031</guid>
	<description><![CDATA[Once upon a time, someone decided to make a video game. It was made for a console that you could buy in a store! It came with carefully crafted manuals, posters, and packaging! You took the game home, you appreciated the packaging and &#8230; well maybe your dog ate it. It&#8217;s gone. Luckily that game still exists! But well&#8230; over time maybe the connections were not so tight on that console&#8230; you blew some dust out of that game and for a while it worked great! But over time, that little bit of saliva from your breath corroded the connection<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-03-preserving-our-history/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Once upon a time, someone decided to make a video game. It was made for a console that you could buy in a store! It came with carefully crafted manuals, posters, and packaging! You took the game home, you appreciated the packaging and &#8230; well maybe ]]></itunes:subtitle>
	<content:encoded><![CDATA[Once upon a time, someone decided to make a video game. It was made for a console that you could buy in a store! It came with carefully crafted manuals, posters, and packaging! You took the game home, you appreciated the packaging and &#8230; well maybe your dog ate it. It&#8217;s gone. Luckily that game still exists! But well&#8230; over time maybe the connections were not so tight on that console&#8230; you blew some dust out of that game and for a while it worked great! But over time, that little bit of saliva from your breath corroded the connection<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-03-preserving-our-history/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/05/tvg_203_PreservationOfOurHistory.mp3" length="52446093" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Once upon a time, someone decided to make a video game. It was made for a console that you could buy in a store! It came with carefully crafted manuals, posters, and packaging! You took the game home, you appreciated the packaging and &#8230; well maybe your dog ate it. It&#8217;s gone. Luckily that game still exists! But well&#8230; over time maybe the connections were not so tight on that console&#8230; you blew some dust out of that game and for a while it worked great! But over time, that little bit of saliva from your breath corroded the connection[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/History.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/History.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.03 – Preserving Our History</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>59:32</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Once upon a time, someone decided to make a video game. It was made for a console that you could buy in a store! It came with carefully crafted manuals, posters, and packaging! You took the game home, you appreciated the packaging and &#8230; well maybe your dog ate it. It&#8217;s gone. Luckily that game still exists! But well&#8230; over time maybe the connections were not so tight on that console&#8230; you blew some dust out of that game and for a while it worked great! But over time, that little bit of saliva from your breath corroded the connection[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/History.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.02 – Cathode Ray Tube Gaming</title>
	<link>https://allegrodigital.com/tvg-2-02-cathode-ray-tube-gaming/</link>
	<pubDate>Fri, 14 May 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3001</guid>
	<description><![CDATA[It&#8217;s 2021. Your grizzled veteran hosts now occasionally find themselves working together with interns and young colleagues that were born in this century. We&#8217;re not talking babies and kids here, these are functioning adults, and these creatures didn&#8217;t even exist when DeForest Kelley and Gene Siskel were doin&#8217; stuff. Or, um, alive even. Just how wretched are these souls that missed the great CRT era? Just how much pity is appropriate for those whose eyes don&#8217;t even light up at the mention of those three letters? Really though, what is it that the &#8220;I don&#8217;t even know what that is&#8221;<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-02-cathode-ray-tube-gaming/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s 2021. Your grizzled veteran hosts now occasionally find themselves working together with interns and young colleagues that were born in this century. We&#8217;re not talking babies and kids here, these are functioning adults, and these creatur]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s 2021. Your grizzled veteran hosts now occasionally find themselves working together with interns and young colleagues that were born in this century. We&#8217;re not talking babies and kids here, these are functioning adults, and these creatures didn&#8217;t even exist when DeForest Kelley and Gene Siskel were doin&#8217; stuff. Or, um, alive even. Just how wretched are these souls that missed the great CRT era? Just how much pity is appropriate for those whose eyes don&#8217;t even light up at the mention of those three letters? Really though, what is it that the &#8220;I don&#8217;t even know what that is&#8221;<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-02-cathode-ray-tube-gaming/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/05/tvg_202_CathodeRayTubes.mp3" length="42690514" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s 2021. Your grizzled veteran hosts now occasionally find themselves working together with interns and young colleagues that were born in this century. We&#8217;re not talking babies and kids here, these are functioning adults, and these creatures didn&#8217;t even exist when DeForest Kelley and Gene Siskel were doin&#8217; stuff. Or, um, alive even. Just how wretched are these souls that missed the great CRT era? Just how much pity is appropriate for those whose eyes don&#8217;t even light up at the mention of those three letters? Really though, what is it that the &#8220;I don&#8217;t even know what that is&#8221;[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/CRTHeaderLightRoom.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/CRTHeaderLightRoom.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.02 – Cathode Ray Tube Gaming</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>59:05</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s 2021. Your grizzled veteran hosts now occasionally find themselves working together with interns and young colleagues that were born in this century. We&#8217;re not talking babies and kids here, these are functioning adults, and these creatures didn&#8217;t even exist when DeForest Kelley and Gene Siskel were doin&#8217; stuff. Or, um, alive even. Just how wretched are these souls that missed the great CRT era? Just how much pity is appropriate for those whose eyes don&#8217;t even light up at the mention of those three letters? Really though, what is it that the &#8220;I don&#8217;t even know what that is&#8221;[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/CRTHeaderLightRoom.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.01 – The Best Games (Sorted By Console) Pt. 4 – Game Boy Advance</title>
	<link>https://allegrodigital.com/tvg-2-01-the-best-games-sorted-by-console-pt-4-game-boy-advance/</link>
	<pubDate>Fri, 07 May 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=3005</guid>
	<description><![CDATA[The Game Boy Advance is a special little nostalgia machine. In an era where games were increasingly becoming 3D &#8211; suddenly we had access to great SNES-like titles in the palm of our hands. There were lots of older titles that got ports to this little beast, but lots of reimaginings as well. This cartridge based, portable, console is definitely a highlight in the world of gaming. If you&#8217;re too eager to make your way through the audio itself, be sure to read inside to see some of our highlights. * Before we get into the &#8220;meat&#8221; we have a bit<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-01-the-best-games-sorted-by-console-pt-4-game-boy-advance/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[The Game Boy Advance is a special little nostalgia machine. In an era where games were increasingly becoming 3D &#8211; suddenly we had access to great SNES-like titles in the palm of our hands. There were lots of older titles that got ports to this litt]]></itunes:subtitle>
	<content:encoded><![CDATA[The Game Boy Advance is a special little nostalgia machine. In an era where games were increasingly becoming 3D &#8211; suddenly we had access to great SNES-like titles in the palm of our hands. There were lots of older titles that got ports to this little beast, but lots of reimaginings as well. This cartridge based, portable, console is definitely a highlight in the world of gaming. If you&#8217;re too eager to make your way through the audio itself, be sure to read inside to see some of our highlights. * Before we get into the &#8220;meat&#8221; we have a bit<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-01-the-best-games-sorted-by-console-pt-4-game-boy-advance/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/05/tvg_201_BestGamesPt4.mp3" length="43684620" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The Game Boy Advance is a special little nostalgia machine. In an era where games were increasingly becoming 3D &#8211; suddenly we had access to great SNES-like titles in the palm of our hands. There were lots of older titles that got ports to this little beast, but lots of reimaginings as well. This cartridge based, portable, console is definitely a highlight in the world of gaming. If you&#8217;re too eager to make your way through the audio itself, be sure to read inside to see some of our highlights. * Before we get into the &#8220;meat&#8221; we have a bit[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/GameBoyAdvances.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/GameBoyAdvances.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.01 – The Best Games (Sorted By Console) Pt. 4 – Game Boy Advance</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:00:28</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[The Game Boy Advance is a special little nostalgia machine. In an era where games were increasingly becoming 3D &#8211; suddenly we had access to great SNES-like titles in the palm of our hands. There were lots of older titles that got ports to this little beast, but lots of reimaginings as well. This cartridge based, portable, console is definitely a highlight in the world of gaming. If you&#8217;re too eager to make your way through the audio itself, be sure to read inside to see some of our highlights. * Before we get into the &#8220;meat&#8221; we have a bit[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/05/GameBoyAdvances.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 2.00 – The Best Games (Sorted By Console) Pt. 3 &#8211; PlayStation 2</title>
	<link>https://allegrodigital.com/tvg-2-00-the-best-games-sorted-by-console-pt-3-playstation-2/</link>
	<pubDate>Fri, 30 Apr 2021 16:00:00 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2988</guid>
	<description><![CDATA[Hello and welcome back to the greatest podcast this side of the known universe! That&#8217;s right folks, it&#8217;s been a minute since the last season of The Vagabond Gamecast, but rest assured that your favourite internet personalities would never deign to keep you from knowing what their favourite games of their live are. So strap yourselves in and get ready &#8211; it&#8217;s the return of Matthew &#8220;Can&#8217;t Get Enough of the 80&#8217;s&#8221; Langille and Stephen &#8220;Doesn&#8217;t Play Enough of The Games He Buys&#8221; Tucker. Are you ready to hear about the PlayStation 2!? While the insight you&#8217;ll garner from listening to our<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-00-the-best-games-sorted-by-console-pt-3-playstation-2/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Hello and welcome back to the greatest podcast this side of the known universe! That&#8217;s right folks, it&#8217;s been a minute since the last season of The Vagabond Gamecast, but rest assured that your favourite internet personalities would never dei]]></itunes:subtitle>
	<content:encoded><![CDATA[Hello and welcome back to the greatest podcast this side of the known universe! That&#8217;s right folks, it&#8217;s been a minute since the last season of The Vagabond Gamecast, but rest assured that your favourite internet personalities would never deign to keep you from knowing what their favourite games of their live are. So strap yourselves in and get ready &#8211; it&#8217;s the return of Matthew &#8220;Can&#8217;t Get Enough of the 80&#8217;s&#8221; Langille and Stephen &#8220;Doesn&#8217;t Play Enough of The Games He Buys&#8221; Tucker. Are you ready to hear about the PlayStation 2!? While the insight you&#8217;ll garner from listening to our<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-2-00-the-best-games-sorted-by-console-pt-3-playstation-2/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2021/04/tvg_200_BestGamesPt3.mp3" length="41047111" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hello and welcome back to the greatest podcast this side of the known universe! That&#8217;s right folks, it&#8217;s been a minute since the last season of The Vagabond Gamecast, but rest assured that your favourite internet personalities would never deign to keep you from knowing what their favourite games of their live are. So strap yourselves in and get ready &#8211; it&#8217;s the return of Matthew &#8220;Can&#8217;t Get Enough of the 80&#8217;s&#8221; Langille and Stephen &#8220;Doesn&#8217;t Play Enough of The Games He Buys&#8221; Tucker. Are you ready to hear about the PlayStation 2!? While the insight you&#8217;ll garner from listening to our[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/04/Playstation2_slim_front.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/04/Playstation2_slim_front.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 2.00 – The Best Games (Sorted By Console) Pt. 3 &#8211; PlayStation 2</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>56:49</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hello and welcome back to the greatest podcast this side of the known universe! That&#8217;s right folks, it&#8217;s been a minute since the last season of The Vagabond Gamecast, but rest assured that your favourite internet personalities would never deign to keep you from knowing what their favourite games of their live are. So strap yourselves in and get ready &#8211; it&#8217;s the return of Matthew &#8220;Can&#8217;t Get Enough of the 80&#8217;s&#8221; Langille and Stephen &#8220;Doesn&#8217;t Play Enough of The Games He Buys&#8221; Tucker. Are you ready to hear about the PlayStation 2!? While the insight you&#8217;ll garner from listening to our[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2021/04/Playstation2_slim_front.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.23 – The Best Games (Sorted By Console) Pt. 2</title>
	<link>https://allegrodigital.com/tvg-1-23-the-best-games-sorted-by-console-pt-2/</link>
	<pubDate>Wed, 14 Jun 2017 15:00:55 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2587</guid>
	<description><![CDATA[Surprise! It&#8217;s part 2 of our little tour through our favorite games on gaming consoles of times past. We&#8217;ll (roughly) follow the chronological ordering for these systems right up into the present through this series. After a bit of chatting about recently gaming (including Rockman X 1 and 2 for Matt, and Final Fantasy Tactics and A King&#8217;s Tale for Stephen) these brothers hop into some game listin&#8217; and discussing&#8230; This week we run through the 32-bit / CD age and end with a brief touch on the Gameboy Color. Obviously, it&#8217;s mega important that you check the details inside!<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-23-the-best-games-sorted-by-console-pt-2/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Surprise! It&#8217;s part 2 of our little tour through our favorite games on gaming consoles of times past. We&#8217;ll (roughly) follow the chronological ordering for these systems right up into the present through this series. After a bit of chatting a]]></itunes:subtitle>
	<content:encoded><![CDATA[Surprise! It&#8217;s part 2 of our little tour through our favorite games on gaming consoles of times past. We&#8217;ll (roughly) follow the chronological ordering for these systems right up into the present through this series. After a bit of chatting about recently gaming (including Rockman X 1 and 2 for Matt, and Final Fantasy Tactics and A King&#8217;s Tale for Stephen) these brothers hop into some game listin&#8217; and discussing&#8230; This week we run through the 32-bit / CD age and end with a brief touch on the Gameboy Color. Obviously, it&#8217;s mega important that you check the details inside!<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-23-the-best-games-sorted-by-console-pt-2/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/06/tvg_123_TheGreatestByConsolePt2.mp3" length="44554131" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Surprise! It&#8217;s part 2 of our little tour through our favorite games on gaming consoles of times past. We&#8217;ll (roughly) follow the chronological ordering for these systems right up into the present through this series. After a bit of chatting about recently gaming (including Rockman X 1 and 2 for Matt, and Final Fantasy Tactics and A King&#8217;s Tale for Stephen) these brothers hop into some game listin&#8217; and discussing&#8230; This week we run through the 32-bit / CD age and end with a brief touch on the Gameboy Color. Obviously, it&#8217;s mega important that you check the details inside![...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/systems_pt2.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/systems_pt2.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.23 – The Best Games (Sorted By Console) Pt. 2</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:57</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Surprise! It&#8217;s part 2 of our little tour through our favorite games on gaming consoles of times past. We&#8217;ll (roughly) follow the chronological ordering for these systems right up into the present through this series. After a bit of chatting about recently gaming (including Rockman X 1 and 2 for Matt, and Final Fantasy Tactics and A King&#8217;s Tale for Stephen) these brothers hop into some game listin&#8217; and discussing&#8230; This week we run through the 32-bit / CD age and end with a brief touch on the Gameboy Color. Obviously, it&#8217;s mega important that you check the details inside![...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/systems_pt2.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.22 – The Best Games (Sorted By Console) Pt. 1</title>
	<link>https://allegrodigital.com/tvg-1-21-the-best-games-sorted-by-console-pt-1/</link>
	<pubDate>Wed, 07 Jun 2017 15:00:21 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2531</guid>
	<description><![CDATA[Alrighty-roo true believers, welcome to the multi-part &#8220;Best Games&#8221; series of Vagabond Gamecasts! Matt and Steve are going to be sitting down for the next little while and catching up on just what their favourite games were on each console. Let&#8217;s be honest here&#8230; our two heroes are in their early 30&#8217;s which means that they practically missed out on the first two console generations. For this reason, we&#8217;re going to be skipping ahead straight to the Third Generation and even then we&#8217;re going to be skipping a lot of the consoles as we go. So in this week, we&#8217;ll<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-21-the-best-games-sorted-by-console-pt-1/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Alrighty-roo true believers, welcome to the multi-part &#8220;Best Games&#8221; series of Vagabond Gamecasts! Matt and Steve are going to be sitting down for the next little while and catching up on just what their favourite games were on each console. L]]></itunes:subtitle>
	<content:encoded><![CDATA[Alrighty-roo true believers, welcome to the multi-part &#8220;Best Games&#8221; series of Vagabond Gamecasts! Matt and Steve are going to be sitting down for the next little while and catching up on just what their favourite games were on each console. Let&#8217;s be honest here&#8230; our two heroes are in their early 30&#8217;s which means that they practically missed out on the first two console generations. For this reason, we&#8217;re going to be skipping ahead straight to the Third Generation and even then we&#8217;re going to be skipping a lot of the consoles as we go. So in this week, we&#8217;ll<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-21-the-best-games-sorted-by-console-pt-1/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/06/tvg_122_TheGreatestByConsolePt1.mp3" length="36912681" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Alrighty-roo true believers, welcome to the multi-part &#8220;Best Games&#8221; series of Vagabond Gamecasts! Matt and Steve are going to be sitting down for the next little while and catching up on just what their favourite games were on each console. Let&#8217;s be honest here&#8230; our two heroes are in their early 30&#8217;s which means that they practically missed out on the first two console generations. For this reason, we&#8217;re going to be skipping ahead straight to the Third Generation and even then we&#8217;re going to be skipping a lot of the consoles as we go. So in this week, we&#8217;ll[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/Console-Set-1.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/Console-Set-1.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.22 – The Best Games (Sorted By Console) Pt. 1</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:12</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Alrighty-roo true believers, welcome to the multi-part &#8220;Best Games&#8221; series of Vagabond Gamecasts! Matt and Steve are going to be sitting down for the next little while and catching up on just what their favourite games were on each console. Let&#8217;s be honest here&#8230; our two heroes are in their early 30&#8217;s which means that they practically missed out on the first two console generations. For this reason, we&#8217;re going to be skipping ahead straight to the Third Generation and even then we&#8217;re going to be skipping a lot of the consoles as we go. So in this week, we&#8217;ll[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/06/Console-Set-1.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.21 – Death</title>
	<link>https://allegrodigital.com/tvg-1-21-death/</link>
	<pubDate>Wed, 31 May 2017 15:00:14 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2522</guid>
	<description><![CDATA[Ever stop and consider a game&#8217;s treatment of death? We&#8217;re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it&#8217;s incorporated into a variety of genres. We also explore how the treatment of death in games has evolved over time, and how our preferences for its inclusion as a game mechanic have changed as we&#8217;ve become stuffy adults with full schedules. Various salient examples of death handled trivially or in a frustrating manner are discussed and contrasted with what<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-21-death/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Ever stop and consider a game&#8217;s treatment of death? We&#8217;re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it&#8217;s incorporated into a v]]></itunes:subtitle>
	<content:encoded><![CDATA[Ever stop and consider a game&#8217;s treatment of death? We&#8217;re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it&#8217;s incorporated into a variety of genres. We also explore how the treatment of death in games has evolved over time, and how our preferences for its inclusion as a game mechanic have changed as we&#8217;ve become stuffy adults with full schedules. Various salient examples of death handled trivially or in a frustrating manner are discussed and contrasted with what<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-21-death/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/05/tvg_121_Death.mp3" length="40968829" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Ever stop and consider a game&#8217;s treatment of death? We&#8217;re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it&#8217;s incorporated into a variety of genres. We also explore how the treatment of death in games has evolved over time, and how our preferences for its inclusion as a game mechanic have changed as we&#8217;ve become stuffy adults with full schedules. Various salient examples of death handled trivially or in a frustrating manner are discussed and contrasted with what[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/Death.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/Death.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.21 – Death</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:40</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Ever stop and consider a game&#8217;s treatment of death? We&#8217;re talking death as a game mechanic, death as a story element, or maybe death as a game theme. Death abounds! This week, we look at death in games and how it&#8217;s incorporated into a variety of genres. We also explore how the treatment of death in games has evolved over time, and how our preferences for its inclusion as a game mechanic have changed as we&#8217;ve become stuffy adults with full schedules. Various salient examples of death handled trivially or in a frustrating manner are discussed and contrasted with what[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/Death.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.20 – Tomas Guinan and Eskimo Bob</title>
	<link>https://allegrodigital.com/tvg-1-20-tomas-guinan-and-eskimo-bob/</link>
	<pubDate>Wed, 24 May 2017 15:00:42 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2514</guid>
	<description><![CDATA[After having a couple of podcasts where we discussed the indie homebrew scene and ROM hacking, we decided to hone in on one magical source of nerd power known as Tomas Guinan who has delved into both of these worlds. In this week&#8217;s special episode of The Vagabond Gamecast we conduct our very first interview! Can you smell that Nova Scotian musk yet? That&#8217;s right folks, today, we&#8217;ve got not one, not two, but THREE of Truro&#8217;s finest current/former citizens in your ears today. Tomas joins us for over an hour of chatting about his ongoing Kickstarter for the Eskimo<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-20-tomas-guinan-and-eskimo-bob/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[After having a couple of podcasts where we discussed the indie homebrew scene and ROM hacking, we decided to hone in on one magical source of nerd power known as Tomas Guinan who has delved into both of these worlds. In this week&#8217;s special episode ]]></itunes:subtitle>
	<content:encoded><![CDATA[After having a couple of podcasts where we discussed the indie homebrew scene and ROM hacking, we decided to hone in on one magical source of nerd power known as Tomas Guinan who has delved into both of these worlds. In this week&#8217;s special episode of The Vagabond Gamecast we conduct our very first interview! Can you smell that Nova Scotian musk yet? That&#8217;s right folks, today, we&#8217;ve got not one, not two, but THREE of Truro&#8217;s finest current/former citizens in your ears today. Tomas joins us for over an hour of chatting about his ongoing Kickstarter for the Eskimo<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-20-tomas-guinan-and-eskimo-bob/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/05/tvg_120_EskimoBobWithTomasGuinan.mp3" length="48476959" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[After having a couple of podcasts where we discussed the indie homebrew scene and ROM hacking, we decided to hone in on one magical source of nerd power known as Tomas Guinan who has delved into both of these worlds. In this week&#8217;s special episode of The Vagabond Gamecast we conduct our very first interview! Can you smell that Nova Scotian musk yet? That&#8217;s right folks, today, we&#8217;ve got not one, not two, but THREE of Truro&#8217;s finest current/former citizens in your ears today. Tomas joins us for over an hour of chatting about his ongoing Kickstarter for the Eskimo[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/EskimoBobThumb.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/EskimoBobThumb.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.20 – Tomas Guinan and Eskimo Bob</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:07:14</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[After having a couple of podcasts where we discussed the indie homebrew scene and ROM hacking, we decided to hone in on one magical source of nerd power known as Tomas Guinan who has delved into both of these worlds. In this week&#8217;s special episode of The Vagabond Gamecast we conduct our very first interview! Can you smell that Nova Scotian musk yet? That&#8217;s right folks, today, we&#8217;ve got not one, not two, but THREE of Truro&#8217;s finest current/former citizens in your ears today. Tomas joins us for over an hour of chatting about his ongoing Kickstarter for the Eskimo[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/EskimoBobThumb.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.19 – Gear and Homebrew</title>
	<link>https://allegrodigital.com/tvg-1-19-gear-and-homebrew/</link>
	<pubDate>Wed, 17 May 2017 19:00:30 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2508</guid>
	<description><![CDATA[Lots to talk about this time around everybody! The hacker bug has bitten Stephen these days and he&#8217;s devoted some funds to a new computer purchase to feed his hobby. And thus sets up our discussion this time around about homebrew and independent development! After a little catch-up chatter, we talk motivations for getting involved in a burgeoning development community and being part of that movement (in this case, VR) before lightly touching on some future projects in the works. We contrast indie projects that look to create new experiences (again, VR) with those that recreate classic experiences (dev on<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-19-gear-and-homebrew/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Lots to talk about this time around everybody! The hacker bug has bitten Stephen these days and he&#8217;s devoted some funds to a new computer purchase to feed his hobby. And thus sets up our discussion this time around about homebrew and independent de]]></itunes:subtitle>
	<content:encoded><![CDATA[Lots to talk about this time around everybody! The hacker bug has bitten Stephen these days and he&#8217;s devoted some funds to a new computer purchase to feed his hobby. And thus sets up our discussion this time around about homebrew and independent development! After a little catch-up chatter, we talk motivations for getting involved in a burgeoning development community and being part of that movement (in this case, VR) before lightly touching on some future projects in the works. We contrast indie projects that look to create new experiences (again, VR) with those that recreate classic experiences (dev on<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-19-gear-and-homebrew/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/05/tvg_119_GearAndHomebrew.mp3" length="40884913" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Lots to talk about this time around everybody! The hacker bug has bitten Stephen these days and he&#8217;s devoted some funds to a new computer purchase to feed his hobby. And thus sets up our discussion this time around about homebrew and independent development! After a little catch-up chatter, we talk motivations for getting involved in a burgeoning development community and being part of that movement (in this case, VR) before lightly touching on some future projects in the works. We contrast indie projects that look to create new experiences (again, VR) with those that recreate classic experiences (dev on[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/computer-893226_960_720.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/computer-893226_960_720.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.19 – Gear and Homebrew</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:35</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Lots to talk about this time around everybody! The hacker bug has bitten Stephen these days and he&#8217;s devoted some funds to a new computer purchase to feed his hobby. And thus sets up our discussion this time around about homebrew and independent development! After a little catch-up chatter, we talk motivations for getting involved in a burgeoning development community and being part of that movement (in this case, VR) before lightly touching on some future projects in the works. We contrast indie projects that look to create new experiences (again, VR) with those that recreate classic experiences (dev on[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/computer-893226_960_720.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.18 – A Zelda NDS/NES Audio Comparison</title>
	<link>https://allegrodigital.com/tvg-1-18-a-zelda-ndsnes-audio-comparison/</link>
	<pubDate>Wed, 10 May 2017 15:28:29 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2492</guid>
	<description><![CDATA[Hope you&#8217;ve got a great set of headphones to go along with this week&#8217;s gamecast! Today we&#8217;re sitting down to do a side-by-side audio comparison of the Famicom Disk System / Nintendo Entertainment System editions of the original Legend of Zelda thanks to the YouTube video that was put up by Clyde Madelin in support of his Legends of Localization, Book1: The Legend of Zelda. It&#8217;s easy to go down a rabbit hole, if you&#8217;re interested in learning more about the audio hardware on these old consoles. Definitely an intersting world to delve into!]]></description>
	<itunes:subtitle><![CDATA[Hope you&#8217;ve got a great set of headphones to go along with this week&#8217;s gamecast! Today we&#8217;re sitting down to do a side-by-side audio comparison of the Famicom Disk System / Nintendo Entertainment System editions of the original Legend o]]></itunes:subtitle>
	<content:encoded><![CDATA[Hope you&#8217;ve got a great set of headphones to go along with this week&#8217;s gamecast! Today we&#8217;re sitting down to do a side-by-side audio comparison of the Famicom Disk System / Nintendo Entertainment System editions of the original Legend of Zelda thanks to the YouTube video that was put up by Clyde Madelin in support of his Legends of Localization, Book1: The Legend of Zelda. It&#8217;s easy to go down a rabbit hole, if you&#8217;re interested in learning more about the audio hardware on these old consoles. Definitely an intersting world to delve into!]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/04/tvg_118_FDSvsNESZeldaAudio.mp3" length="22683651" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hope you&#8217;ve got a great set of headphones to go along with this week&#8217;s gamecast! Today we&#8217;re sitting down to do a side-by-side audio comparison of the Famicom Disk System / Nintendo Entertainment System editions of the original Legend of Zelda thanks to the YouTube video that was put up by Clyde Madelin in support of his Legends of Localization, Book1: The Legend of Zelda. It&#8217;s easy to go down a rabbit hole, if you&#8217;re interested in learning more about the audio hardware on these old consoles. Definitely an intersting world to delve into!]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Famitracker.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Famitracker.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.18 – A Zelda NDS/NES Audio Comparison</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>36:32</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hope you&#8217;ve got a great set of headphones to go along with this week&#8217;s gamecast! Today we&#8217;re sitting down to do a side-by-side audio comparison of the Famicom Disk System / Nintendo Entertainment System editions of the original Legend of Zelda thanks to the YouTube video that was put up by Clyde Madelin in support of his Legends of Localization, Book1: The Legend of Zelda. It&#8217;s easy to go down a rabbit hole, if you&#8217;re interested in learning more about the audio hardware on these old consoles. Definitely an intersting world to delve into!]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Famitracker.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.17 – Reading Material</title>
	<link>https://allegrodigital.com/tvg-1-17-reading-material/</link>
	<pubDate>Wed, 03 May 2017 19:00:44 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2499</guid>
	<description><![CDATA[There&#8217;s nothing quite like curling up by a fire on a cold, cold, Canadian, winter night with a heartwarming book. Which is why it&#8217;s a shame that video game companies have given up on the practice of including fine literature with their titles. This week, our two heroes embark on a journey of nostalgia (what else is new) for the long lost days of instruction manuals that were ready and willing to bring us up to speed, and make us feel at home before launching us into hundreds of hours of electronic ecstacy. No, but seriously, if you weren&#8217;t around<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-17-reading-material/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[There&#8217;s nothing quite like curling up by a fire on a cold, cold, Canadian, winter night with a heartwarming book. Which is why it&#8217;s a shame that video game companies have given up on the practice of including fine literature with their titles]]></itunes:subtitle>
	<content:encoded><![CDATA[There&#8217;s nothing quite like curling up by a fire on a cold, cold, Canadian, winter night with a heartwarming book. Which is why it&#8217;s a shame that video game companies have given up on the practice of including fine literature with their titles. This week, our two heroes embark on a journey of nostalgia (what else is new) for the long lost days of instruction manuals that were ready and willing to bring us up to speed, and make us feel at home before launching us into hundreds of hours of electronic ecstacy. No, but seriously, if you weren&#8217;t around<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-17-reading-material/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/05/tvg_117_Manuals.mp3" length="29153671" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[There&#8217;s nothing quite like curling up by a fire on a cold, cold, Canadian, winter night with a heartwarming book. Which is why it&#8217;s a shame that video game companies have given up on the practice of including fine literature with their titles. This week, our two heroes embark on a journey of nostalgia (what else is new) for the long lost days of instruction manuals that were ready and willing to bring us up to speed, and make us feel at home before launching us into hundreds of hours of electronic ecstacy. No, but seriously, if you weren&#8217;t around[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/MetroidManual.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/MetroidManual.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.17 – Reading Material</title>
	</image>
	<itunes:explicit>true</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>39:23</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[There&#8217;s nothing quite like curling up by a fire on a cold, cold, Canadian, winter night with a heartwarming book. Which is why it&#8217;s a shame that video game companies have given up on the practice of including fine literature with their titles. This week, our two heroes embark on a journey of nostalgia (what else is new) for the long lost days of instruction manuals that were ready and willing to bring us up to speed, and make us feel at home before launching us into hundreds of hours of electronic ecstacy. No, but seriously, if you weren&#8217;t around[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/05/MetroidManual.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.16 – Over Encumbered</title>
	<link>https://allegrodigital.com/tvg-1-16-over-encumbered/</link>
	<pubDate>Wed, 26 Apr 2017 15:00:35 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2488</guid>
	<description><![CDATA[There&#8217;s few people who would contest that great characters, a compelling story, and challenging puzzles make a game great, however sometimes it&#8217;s the little things that can make a game fun or tedious. In this week&#8217;s episode of The Vagabond Gamecast, Matt and Steve take some time to discuss some of what makes a great or poor inventory system. Our heroes cover some simple mechanics such as what was used in earlier platforming titles such as Adventure Island, Castlevania, Super Mario Bros 3, and Super Mario World to the more in-depth RPG sytems such as Dragon Quest, Final Fantasy, and<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-16-over-encumbered/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[There&#8217;s few people who would contest that great characters, a compelling story, and challenging puzzles make a game great, however sometimes it&#8217;s the little things that can make a game fun or tedious. In this week&#8217;s episode of The Vagab]]></itunes:subtitle>
	<content:encoded><![CDATA[There&#8217;s few people who would contest that great characters, a compelling story, and challenging puzzles make a game great, however sometimes it&#8217;s the little things that can make a game fun or tedious. In this week&#8217;s episode of The Vagabond Gamecast, Matt and Steve take some time to discuss some of what makes a great or poor inventory system. Our heroes cover some simple mechanics such as what was used in earlier platforming titles such as Adventure Island, Castlevania, Super Mario Bros 3, and Super Mario World to the more in-depth RPG sytems such as Dragon Quest, Final Fantasy, and<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-16-over-encumbered/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/04/tvg_116_OverEncumbered.mp3" length="30458394" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[There&#8217;s few people who would contest that great characters, a compelling story, and challenging puzzles make a game great, however sometimes it&#8217;s the little things that can make a game fun or tedious. In this week&#8217;s episode of The Vagabond Gamecast, Matt and Steve take some time to discuss some of what makes a great or poor inventory system. Our heroes cover some simple mechanics such as what was used in earlier platforming titles such as Adventure Island, Castlevania, Super Mario Bros 3, and Super Mario World to the more in-depth RPG sytems such as Dragon Quest, Final Fantasy, and[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Inventory.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Inventory.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.16 – Over Encumbered</title>
	</image>
	<itunes:explicit>true</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>49:29</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[There&#8217;s few people who would contest that great characters, a compelling story, and challenging puzzles make a game great, however sometimes it&#8217;s the little things that can make a game fun or tedious. In this week&#8217;s episode of The Vagabond Gamecast, Matt and Steve take some time to discuss some of what makes a great or poor inventory system. Our heroes cover some simple mechanics such as what was used in earlier platforming titles such as Adventure Island, Castlevania, Super Mario Bros 3, and Super Mario World to the more in-depth RPG sytems such as Dragon Quest, Final Fantasy, and[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/Inventory.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.15 – Catching Up</title>
	<link>https://allegrodigital.com/tvg-1-15-catching-up/</link>
	<pubDate>Wed, 19 Apr 2017 19:00:33 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2478</guid>
	<description><![CDATA[Sometimes our actual recording sessions get jumbled up and separated out over the course of a couple weeks as we get time to record them. They don&#8217;t quite align with publication time, meaning things can sometimes get a little out of sync. No big deal; this time around, we mix things up and pause on the solid game topic discussion. Instead, we have a random chat about recent happenings in our lives as gamer parents with broad tastes but restricted schedules. Stephen touches on some recent gaming and a teaching project he has in the pipeline, and Matt has started<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-15-catching-up/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Sometimes our actual recording sessions get jumbled up and separated out over the course of a couple weeks as we get time to record them. They don&#8217;t quite align with publication time, meaning things can sometimes get a little out of sync. No big de]]></itunes:subtitle>
	<content:encoded><![CDATA[Sometimes our actual recording sessions get jumbled up and separated out over the course of a couple weeks as we get time to record them. They don&#8217;t quite align with publication time, meaning things can sometimes get a little out of sync. No big deal; this time around, we mix things up and pause on the solid game topic discussion. Instead, we have a random chat about recent happenings in our lives as gamer parents with broad tastes but restricted schedules. Stephen touches on some recent gaming and a teaching project he has in the pipeline, and Matt has started<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-15-catching-up/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/04/tvg_115_CatchingUp.mp3" length="34047243" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Sometimes our actual recording sessions get jumbled up and separated out over the course of a couple weeks as we get time to record them. They don&#8217;t quite align with publication time, meaning things can sometimes get a little out of sync. No big deal; this time around, we mix things up and pause on the solid game topic discussion. Instead, we have a random chat about recent happenings in our lives as gamer parents with broad tastes but restricted schedules. Stephen touches on some recent gaming and a teaching project he has in the pipeline, and Matt has started[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/IMG_0355.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/IMG_0355.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.15 – Catching Up</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>40:26</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Sometimes our actual recording sessions get jumbled up and separated out over the course of a couple weeks as we get time to record them. They don&#8217;t quite align with publication time, meaning things can sometimes get a little out of sync. No big deal; this time around, we mix things up and pause on the solid game topic discussion. Instead, we have a random chat about recent happenings in our lives as gamer parents with broad tastes but restricted schedules. Stephen touches on some recent gaming and a teaching project he has in the pipeline, and Matt has started[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/IMG_0355.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.14 – Games, Gripes, and Console Purchases</title>
	<link>https://allegrodigital.com/tvg-1-14-games-gripes-and-console-purchases/</link>
	<pubDate>Wed, 12 Apr 2017 19:00:43 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2472</guid>
	<description><![CDATA[Tune in for a five minute chat on our topic of the week: what drives you to make a new console purchase? We&#8217;ve graciously wrapped this light discussion in some much more substantial general game chatter and game-related complaining. But- This is no lackadaisical padding! Stay tuned for some analysis of the games we&#8217;ve been playing (finishing even), and a discussion on Infocom-style adventure games/visual novels and other genres we haven&#8217;t seen utilized as of late. We also touch on some of the frustrations inherent in retro games that have mostly disappeared from their modern counterparts, and delve into some<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-14-games-gripes-and-console-purchases/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Tune in for a five minute chat on our topic of the week: what drives you to make a new console purchase? We&#8217;ve graciously wrapped this light discussion in some much more substantial general game chatter and game-related complaining. But- This is no]]></itunes:subtitle>
	<content:encoded><![CDATA[Tune in for a five minute chat on our topic of the week: what drives you to make a new console purchase? We&#8217;ve graciously wrapped this light discussion in some much more substantial general game chatter and game-related complaining. But- This is no lackadaisical padding! Stay tuned for some analysis of the games we&#8217;ve been playing (finishing even), and a discussion on Infocom-style adventure games/visual novels and other genres we haven&#8217;t seen utilized as of late. We also touch on some of the frustrations inherent in retro games that have mostly disappeared from their modern counterparts, and delve into some<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-14-games-gripes-and-console-purchases/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/04/tvg_114_GamesGripesConsoles.mp3" length="47646207" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Tune in for a five minute chat on our topic of the week: what drives you to make a new console purchase? We&#8217;ve graciously wrapped this light discussion in some much more substantial general game chatter and game-related complaining. But- This is no lackadaisical padding! Stay tuned for some analysis of the games we&#8217;ve been playing (finishing even), and a discussion on Infocom-style adventure games/visual novels and other genres we haven&#8217;t seen utilized as of late. We also touch on some of the frustrations inherent in retro games that have mostly disappeared from their modern counterparts, and delve into some[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/NES_cor.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/NES_cor.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.14 – Games, Gripes, and Console Purchases</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>56:38</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Tune in for a five minute chat on our topic of the week: what drives you to make a new console purchase? We&#8217;ve graciously wrapped this light discussion in some much more substantial general game chatter and game-related complaining. But- This is no lackadaisical padding! Stay tuned for some analysis of the games we&#8217;ve been playing (finishing even), and a discussion on Infocom-style adventure games/visual novels and other genres we haven&#8217;t seen utilized as of late. We also touch on some of the frustrations inherent in retro games that have mostly disappeared from their modern counterparts, and delve into some[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/NES_cor.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.13 – Working in VFX</title>
	<link>https://allegrodigital.com/tvg-1-13-working-in-vfx/</link>
	<pubDate>Wed, 05 Apr 2017 15:00:56 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2457</guid>
	<description><![CDATA[Have you ever been curious about the art side of video game development? Matt was! And so he ambushed Stephen with some questions about it! There are of course many different artistic roles in game development and this week Stephen shares some insights from his experience working in the game industry as a VFX artist as we go into interview-format to dig into where his professional career has taken him. Some of the topics covered include: * Interviewing for VFX jobs in games * Tools used by game VFX artists * VFX teams at game companies * Hunting for VFX<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-13-working-in-vfx/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Have you ever been curious about the art side of video game development? Matt was! And so he ambushed Stephen with some questions about it! There are of course many different artistic roles in game development and this week Stephen shares some insights f]]></itunes:subtitle>
	<content:encoded><![CDATA[Have you ever been curious about the art side of video game development? Matt was! And so he ambushed Stephen with some questions about it! There are of course many different artistic roles in game development and this week Stephen shares some insights from his experience working in the game industry as a VFX artist as we go into interview-format to dig into where his professional career has taken him. Some of the topics covered include: * Interviewing for VFX jobs in games * Tools used by game VFX artists * VFX teams at game companies * Hunting for VFX<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-13-working-in-vfx/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/04/tvg_113_WorkingInVfx.mp3" length="45026926" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Have you ever been curious about the art side of video game development? Matt was! And so he ambushed Stephen with some questions about it! There are of course many different artistic roles in game development and this week Stephen shares some insights from his experience working in the game industry as a VFX artist as we go into interview-format to dig into where his professional career has taken him. Some of the topics covered include: * Interviewing for VFX jobs in games * Tools used by game VFX artists * VFX teams at game companies * Hunting for VFX[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/working_in_vfx.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/working_in_vfx.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.13 – Working in VFX</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>53:31</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Have you ever been curious about the art side of video game development? Matt was! And so he ambushed Stephen with some questions about it! There are of course many different artistic roles in game development and this week Stephen shares some insights from his experience working in the game industry as a VFX artist as we go into interview-format to dig into where his professional career has taken him. Some of the topics covered include: * Interviewing for VFX jobs in games * Tools used by game VFX artists * VFX teams at game companies * Hunting for VFX[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/04/working_in_vfx.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.12 – Romhacking</title>
	<link>https://allegrodigital.com/tvg-1-12-romhacking/</link>
	<pubDate>Wed, 29 Mar 2017 19:00:32 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2452</guid>
	<description><![CDATA[In this week we bring you back to the late 1990&#8217;s to share what it was like to live through the birth of competent emulators for Nintendo systems and experience a flourishing &#8220;romhacking&#8221; community responsible for the first available English-language versions of some relatively important games from the NES~SNES era. We touch lightly on some of the technical aspects of game fan-translations and general hacking of video game ROMs, and generally focus on the experience of being involved in the community. This is a particularly nostalgic period for Matt, who credits it with solidifying his interest in computer science and<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-12-romhacking/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[In this week we bring you back to the late 1990&#8217;s to share what it was like to live through the birth of competent emulators for Nintendo systems and experience a flourishing &#8220;romhacking&#8221; community responsible for the first available En]]></itunes:subtitle>
	<content:encoded><![CDATA[In this week we bring you back to the late 1990&#8217;s to share what it was like to live through the birth of competent emulators for Nintendo systems and experience a flourishing &#8220;romhacking&#8221; community responsible for the first available English-language versions of some relatively important games from the NES~SNES era. We touch lightly on some of the technical aspects of game fan-translations and general hacking of video game ROMs, and generally focus on the experience of being involved in the community. This is a particularly nostalgic period for Matt, who credits it with solidifying his interest in computer science and<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-12-romhacking/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/03/tvg_112_Romhacking.mp3" length="43698507" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this week we bring you back to the late 1990&#8217;s to share what it was like to live through the birth of competent emulators for Nintendo systems and experience a flourishing &#8220;romhacking&#8221; community responsible for the first available English-language versions of some relatively important games from the NES~SNES era. We touch lightly on some of the technical aspects of game fan-translations and general hacking of video game ROMs, and generally focus on the experience of being involved in the community. This is a particularly nostalgic period for Matt, who credits it with solidifying his interest in computer science and[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Final.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Final.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.12 – Romhacking</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>51:55</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[In this week we bring you back to the late 1990&#8217;s to share what it was like to live through the birth of competent emulators for Nintendo systems and experience a flourishing &#8220;romhacking&#8221; community responsible for the first available English-language versions of some relatively important games from the NES~SNES era. We touch lightly on some of the technical aspects of game fan-translations and general hacking of video game ROMs, and generally focus on the experience of being involved in the community. This is a particularly nostalgic period for Matt, who credits it with solidifying his interest in computer science and[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Final.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.11 – Ultima Sucks Too</title>
	<link>https://allegrodigital.com/tvg-1-11-ultima-sucks-too/</link>
	<pubDate>Wed, 22 Mar 2017 15:00:56 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2443</guid>
	<description><![CDATA[Anyone reaching into the depths of gaming history has surely hit upon gemsters and junkness, and probably games that could really qualify as both. One perhaps need look no farther than the original Ultima 1 (later, &#8220;Ultima I: The First Age of Darkness&#8221;&#8230; yeah, &#8220;darkness&#8221; for sure) for a telling example. We&#8217;ve come a long way since the early 80s. Games like Donkey Kong and the original Mario Bros remain replayable and endearing classics, while some of the more ambitious and trendsetting titles have sadly long since been eclipsed by modern experiences. It&#8217;s hard to really say that Ultima 1<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-11-ultima-sucks-too/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Anyone reaching into the depths of gaming history has surely hit upon gemsters and junkness, and probably games that could really qualify as both. One perhaps need look no farther than the original Ultima 1 (later, &#8220;Ultima I: The First Age of Darkn]]></itunes:subtitle>
	<content:encoded><![CDATA[Anyone reaching into the depths of gaming history has surely hit upon gemsters and junkness, and probably games that could really qualify as both. One perhaps need look no farther than the original Ultima 1 (later, &#8220;Ultima I: The First Age of Darkness&#8221;&#8230; yeah, &#8220;darkness&#8221; for sure) for a telling example. We&#8217;ve come a long way since the early 80s. Games like Donkey Kong and the original Mario Bros remain replayable and endearing classics, while some of the more ambitious and trendsetting titles have sadly long since been eclipsed by modern experiences. It&#8217;s hard to really say that Ultima 1<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-11-ultima-sucks-too/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/03/tvg_111_UltimaSucksToo.mp3" length="36014668" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Anyone reaching into the depths of gaming history has surely hit upon gemsters and junkness, and probably games that could really qualify as both. One perhaps need look no farther than the original Ultima 1 (later, &#8220;Ultima I: The First Age of Darkness&#8221;&#8230; yeah, &#8220;darkness&#8221; for sure) for a telling example. We&#8217;ve come a long way since the early 80s. Games like Donkey Kong and the original Mario Bros remain replayable and endearing classics, while some of the more ambitious and trendsetting titles have sadly long since been eclipsed by modern experiences. It&#8217;s hard to really say that Ultima 1[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Ultima.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Ultima.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.11 – Ultima Sucks Too</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>42:47</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Anyone reaching into the depths of gaming history has surely hit upon gemsters and junkness, and probably games that could really qualify as both. One perhaps need look no farther than the original Ultima 1 (later, &#8220;Ultima I: The First Age of Darkness&#8221;&#8230; yeah, &#8220;darkness&#8221; for sure) for a telling example. We&#8217;ve come a long way since the early 80s. Games like Donkey Kong and the original Mario Bros remain replayable and endearing classics, while some of the more ambitious and trendsetting titles have sadly long since been eclipsed by modern experiences. It&#8217;s hard to really say that Ultima 1[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/Ultima.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.10 – The Arcade Days</title>
	<link>https://allegrodigital.com/tvg-1-10-the-arcade-days/</link>
	<pubDate>Wed, 15 Mar 2017 19:00:14 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2434</guid>
	<description><![CDATA[The days of the classic arcade have come and (mostly) gone. Some people missed the boat entirely (anybody younger than, uh, 30? 25 maybe?), and some people never let go (like&#8230; us. Matt at least&#8230;). This week we explore this classic place of entertainment and contrast it&#8217;s general disappearance in the west and lingering presence in the east. Arcades do continue to exist in some form of course; they&#8217;re somewhat niche (good luck finding them in small towns), often full of import titles, or sometimes even intentionally going for a retro &#8220;vibe&#8221;. As always, in addition to the subject at<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-10-the-arcade-days/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[The days of the classic arcade have come and (mostly) gone. Some people missed the boat entirely (anybody younger than, uh, 30? 25 maybe?), and some people never let go (like&#8230; us. Matt at least&#8230;). This week we explore this classic place of en]]></itunes:subtitle>
	<content:encoded><![CDATA[The days of the classic arcade have come and (mostly) gone. Some people missed the boat entirely (anybody younger than, uh, 30? 25 maybe?), and some people never let go (like&#8230; us. Matt at least&#8230;). This week we explore this classic place of entertainment and contrast it&#8217;s general disappearance in the west and lingering presence in the east. Arcades do continue to exist in some form of course; they&#8217;re somewhat niche (good luck finding them in small towns), often full of import titles, or sometimes even intentionally going for a retro &#8220;vibe&#8221;. As always, in addition to the subject at<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-10-the-arcade-days/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/03/tvg_110_TheArcadeDays.mp3" length="45918141" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[The days of the classic arcade have come and (mostly) gone. Some people missed the boat entirely (anybody younger than, uh, 30? 25 maybe?), and some people never let go (like&#8230; us. Matt at least&#8230;). This week we explore this classic place of entertainment and contrast it&#8217;s general disappearance in the west and lingering presence in the east. Arcades do continue to exist in some form of course; they&#8217;re somewhat niche (good luck finding them in small towns), often full of import titles, or sometimes even intentionally going for a retro &#8220;vibe&#8221;. As always, in addition to the subject at[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/bg.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/bg.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.10 – The Arcade Days</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:34</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[The days of the classic arcade have come and (mostly) gone. Some people missed the boat entirely (anybody younger than, uh, 30? 25 maybe?), and some people never let go (like&#8230; us. Matt at least&#8230;). This week we explore this classic place of entertainment and contrast it&#8217;s general disappearance in the west and lingering presence in the east. Arcades do continue to exist in some form of course; they&#8217;re somewhat niche (good luck finding them in small towns), often full of import titles, or sometimes even intentionally going for a retro &#8220;vibe&#8221;. As always, in addition to the subject at[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/bg.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.09 – Print is Dead</title>
	<link>https://allegrodigital.com/tvg-1-09-print-is-dead/</link>
	<pubDate>Wed, 08 Mar 2017 16:00:08 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2427</guid>
	<description><![CDATA[There were two main sources of gaming news, growing up in the 80&#8217;s and 90&#8217;s. We had the kid in our class who&#8217;s uncle worked at Nintendo and would tell us all the upcoming news months before it would ever find its way into print or on shelves&#8230; and we had access to a variety of print magazines each month that would tell us all the actual for real facts about the world of gaming. It&#8217;s a little sad to notice that print media is so scarce these days, and so we spend this episode of The Vagabond Gamecast reminiscing<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-09-print-is-dead/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[There were two main sources of gaming news, growing up in the 80&#8217;s and 90&#8217;s. We had the kid in our class who&#8217;s uncle worked at Nintendo and would tell us all the upcoming news months before it would ever find its way into print or on sh]]></itunes:subtitle>
	<content:encoded><![CDATA[There were two main sources of gaming news, growing up in the 80&#8217;s and 90&#8217;s. We had the kid in our class who&#8217;s uncle worked at Nintendo and would tell us all the upcoming news months before it would ever find its way into print or on shelves&#8230; and we had access to a variety of print magazines each month that would tell us all the actual for real facts about the world of gaming. It&#8217;s a little sad to notice that print media is so scarce these days, and so we spend this episode of The Vagabond Gamecast reminiscing<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-09-print-is-dead/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/03/tvg_109_PrintIsDead.mp3" length="32917753" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[There were two main sources of gaming news, growing up in the 80&#8217;s and 90&#8217;s. We had the kid in our class who&#8217;s uncle worked at Nintendo and would tell us all the upcoming news months before it would ever find its way into print or on shelves&#8230; and we had access to a variety of print magazines each month that would tell us all the actual for real facts about the world of gaming. It&#8217;s a little sad to notice that print media is so scarce these days, and so we spend this episode of The Vagabond Gamecast reminiscing[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/IMG_5936.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/IMG_5936.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.09 – Print is Dead</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>53:35</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[There were two main sources of gaming news, growing up in the 80&#8217;s and 90&#8217;s. We had the kid in our class who&#8217;s uncle worked at Nintendo and would tell us all the upcoming news months before it would ever find its way into print or on shelves&#8230; and we had access to a variety of print magazines each month that would tell us all the actual for real facts about the world of gaming. It&#8217;s a little sad to notice that print media is so scarce these days, and so we spend this episode of The Vagabond Gamecast reminiscing[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/IMG_5936.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.08 – Rockman Rocks</title>
	<link>https://allegrodigital.com/tvg-1-08-rockman-rocks/</link>
	<pubDate>Wed, 01 Mar 2017 20:00:17 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2422</guid>
	<description><![CDATA[This week we take a semi-deep dive into the &#8220;Rockman&#8221; / &#8220;Megaman&#8221; / call-it-what-you-will series and discuss our favorites, what makes each game stand out to us, and how the series incorporates into our personal nostalgia stories. We focus on the mainline series and its evolution through the years, but do touch a bit on X and the other spinoffs, so this will hopefully serve as a bit of a nice mini history lesson for anybody not fully aware of the series. As always, we touch on what we’re currently playing and finishing up playing. Matt’s been into FTL, while<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-08-rockman-rocks/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[This week we take a semi-deep dive into the &#8220;Rockman&#8221; / &#8220;Megaman&#8221; / call-it-what-you-will series and discuss our favorites, what makes each game stand out to us, and how the series incorporates into our personal nostalgia stories.]]></itunes:subtitle>
	<content:encoded><![CDATA[This week we take a semi-deep dive into the &#8220;Rockman&#8221; / &#8220;Megaman&#8221; / call-it-what-you-will series and discuss our favorites, what makes each game stand out to us, and how the series incorporates into our personal nostalgia stories. We focus on the mainline series and its evolution through the years, but do touch a bit on X and the other spinoffs, so this will hopefully serve as a bit of a nice mini history lesson for anybody not fully aware of the series. As always, we touch on what we’re currently playing and finishing up playing. Matt’s been into FTL, while<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tvg-1-08-rockman-rocks/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/03/tvg_108_RockmanRocks.mp3" length="50789475" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This week we take a semi-deep dive into the &#8220;Rockman&#8221; / &#8220;Megaman&#8221; / call-it-what-you-will series and discuss our favorites, what makes each game stand out to us, and how the series incorporates into our personal nostalgia stories. We focus on the mainline series and its evolution through the years, but do touch a bit on X and the other spinoffs, so this will hopefully serve as a bit of a nice mini history lesson for anybody not fully aware of the series. As always, we touch on what we’re currently playing and finishing up playing. Matt’s been into FTL, while[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/MegamanSketch2.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/MegamanSketch2.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.08 – Rockman Rocks</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:00:22</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[This week we take a semi-deep dive into the &#8220;Rockman&#8221; / &#8220;Megaman&#8221; / call-it-what-you-will series and discuss our favorites, what makes each game stand out to us, and how the series incorporates into our personal nostalgia stories. We focus on the mainline series and its evolution through the years, but do touch a bit on X and the other spinoffs, so this will hopefully serve as a bit of a nice mini history lesson for anybody not fully aware of the series. As always, we touch on what we’re currently playing and finishing up playing. Matt’s been into FTL, while[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/03/MegamanSketch2.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.07 – The Pre-Rendered Feel</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-07-the-pre-rendered-feel/</link>
	<pubDate>Wed, 22 Feb 2017 16:00:09 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2398</guid>
	<description><![CDATA[It&#8217;s great to have grown up through a time when games have developed so much. We had the luck of being kids in the 8-bit era, and still love playing games today. One particular art form which we&#8217;re fond of from the PlayStation era is the use of pre-rendered backgrounds. We don&#8217;t see them as frequently now as we did in the late 90&#8217;s as developers have fallen in love with fully 3D environments. After catching up a little bit on Matt&#8217;s completion of his Final Fantasy Tactics Advance playthrough, and our disappointment with the games Square Enix churned out<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-07-the-pre-rendered-feel/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s great to have grown up through a time when games have developed so much. We had the luck of being kids in the 8-bit era, and still love playing games today. One particular art form which we&#8217;re fond of from the PlayStation era is the use ]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s great to have grown up through a time when games have developed so much. We had the luck of being kids in the 8-bit era, and still love playing games today. One particular art form which we&#8217;re fond of from the PlayStation era is the use of pre-rendered backgrounds. We don&#8217;t see them as frequently now as we did in the late 90&#8217;s as developers have fallen in love with fully 3D environments. After catching up a little bit on Matt&#8217;s completion of his Final Fantasy Tactics Advance playthrough, and our disappointment with the games Square Enix churned out<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-07-the-pre-rendered-feel/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/02/tvg_107_PreRenderedBackgrounds.mp3" length="42131376" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s great to have grown up through a time when games have developed so much. We had the luck of being kids in the 8-bit era, and still love playing games today. One particular art form which we&#8217;re fond of from the PlayStation era is the use of pre-rendered backgrounds. We don&#8217;t see them as frequently now as we did in the late 90&#8217;s as developers have fallen in love with fully 3D environments. After catching up a little bit on Matt&#8217;s completion of his Final Fantasy Tactics Advance playthrough, and our disappointment with the games Square Enix churned out[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/KusanagiFFVII.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/KusanagiFFVII.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.07 – The Pre-Rendered Feel</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>57:27</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s great to have grown up through a time when games have developed so much. We had the luck of being kids in the 8-bit era, and still love playing games today. One particular art form which we&#8217;re fond of from the PlayStation era is the use of pre-rendered backgrounds. We don&#8217;t see them as frequently now as we did in the late 90&#8217;s as developers have fallen in love with fully 3D environments. After catching up a little bit on Matt&#8217;s completion of his Final Fantasy Tactics Advance playthrough, and our disappointment with the games Square Enix churned out[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/KusanagiFFVII.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.06 – Tetris Sucks</title>
	<link>https://allegrodigital.com/tetris-sucks/</link>
	<pubDate>Wed, 15 Feb 2017 20:00:53 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2389</guid>
	<description><![CDATA[&#8230;Or does it? Everyone enjoys games for different reasons, but what is it that really drives the appeal for you? This time around, our time-strapped parents discuss what it is that &#8220;makes a game&#8221; for them. The contrast is interesting, as Steve puts more weight on the narrative and flavor elements like theme, visuals, and music; meanwhile, Matt feels that the core gameplay mechanics make or break the game (&#8220;are&#8221; the game, even). Various examples through gaming history are plucked out to illustrate our points, so make sure you&#8217;re up on your 80&#8217;s and 90&#8217;s games! That brings us full<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tetris-sucks/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[&#8230;Or does it? Everyone enjoys games for different reasons, but what is it that really drives the appeal for you? This time around, our time-strapped parents discuss what it is that &#8220;makes a game&#8221; for them. The contrast is interesting, as]]></itunes:subtitle>
	<content:encoded><![CDATA[&#8230;Or does it? Everyone enjoys games for different reasons, but what is it that really drives the appeal for you? This time around, our time-strapped parents discuss what it is that &#8220;makes a game&#8221; for them. The contrast is interesting, as Steve puts more weight on the narrative and flavor elements like theme, visuals, and music; meanwhile, Matt feels that the core gameplay mechanics make or break the game (&#8220;are&#8221; the game, even). Various examples through gaming history are plucked out to illustrate our points, so make sure you&#8217;re up on your 80&#8217;s and 90&#8217;s games! That brings us full<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/tetris-sucks/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/02/tvg_106_TetrisSucks.mp3" length="50426960" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[&#8230;Or does it? Everyone enjoys games for different reasons, but what is it that really drives the appeal for you? This time around, our time-strapped parents discuss what it is that &#8220;makes a game&#8221; for them. The contrast is interesting, as Steve puts more weight on the narrative and flavor elements like theme, visuals, and music; meanwhile, Matt feels that the core gameplay mechanics make or break the game (&#8220;are&#8221; the game, even). Various examples through gaming history are plucked out to illustrate our points, so make sure you&#8217;re up on your 80&#8217;s and 90&#8217;s games! That brings us full[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/TetrisSucks_Final.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/TetrisSucks_Final.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.06 – Tetris Sucks</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:27</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[&#8230;Or does it? Everyone enjoys games for different reasons, but what is it that really drives the appeal for you? This time around, our time-strapped parents discuss what it is that &#8220;makes a game&#8221; for them. The contrast is interesting, as Steve puts more weight on the narrative and flavor elements like theme, visuals, and music; meanwhile, Matt feels that the core gameplay mechanics make or break the game (&#8220;are&#8221; the game, even). Various examples through gaming history are plucked out to illustrate our points, so make sure you&#8217;re up on your 80&#8217;s and 90&#8217;s games! That brings us full[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/TetrisSucks_Final.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.05 – Games of 2017</title>
	<link>https://allegrodigital.com/games-of-2017/</link>
	<pubDate>Wed, 08 Feb 2017 20:00:43 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2384</guid>
	<description><![CDATA[It&#8217;s always a fun time for our two temerarious hosts to dig through their nerdy game lists. Staunch listeners will certainly be aware of this &#8220;list-obsession&#8221; of ours. This time, we share what we&#8217;re excited to get into as 2017 rolls along, and dwell a bit on how we choose what games to play and what we focus on in prioritizing our jumbo game collections. Both dweebo-coolsters keep multiple lists, but take a pretty different approach. We definitely still see a trend of Matt digging deep into the past with his game picks, though there are some ongoing efforts to<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/games-of-2017/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s always a fun time for our two temerarious hosts to dig through their nerdy game lists. Staunch listeners will certainly be aware of this &#8220;list-obsession&#8221; of ours. This time, we share what we&#8217;re excited to get into as 2017 rol]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s always a fun time for our two temerarious hosts to dig through their nerdy game lists. Staunch listeners will certainly be aware of this &#8220;list-obsession&#8221; of ours. This time, we share what we&#8217;re excited to get into as 2017 rolls along, and dwell a bit on how we choose what games to play and what we focus on in prioritizing our jumbo game collections. Both dweebo-coolsters keep multiple lists, but take a pretty different approach. We definitely still see a trend of Matt digging deep into the past with his game picks, though there are some ongoing efforts to<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/games-of-2017/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/02/tvg_105_GameLists.mp3" length="50353250" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s always a fun time for our two temerarious hosts to dig through their nerdy game lists. Staunch listeners will certainly be aware of this &#8220;list-obsession&#8221; of ours. This time, we share what we&#8217;re excited to get into as 2017 rolls along, and dwell a bit on how we choose what games to play and what we focus on in prioritizing our jumbo game collections. Both dweebo-coolsters keep multiple lists, but take a pretty different approach. We definitely still see a trend of Matt digging deep into the past with his game picks, though there are some ongoing efforts to[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/Lists_Final.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/Lists_Final.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.05 – Games of 2017</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>52:23</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s always a fun time for our two temerarious hosts to dig through their nerdy game lists. Staunch listeners will certainly be aware of this &#8220;list-obsession&#8221; of ours. This time, we share what we&#8217;re excited to get into as 2017 rolls along, and dwell a bit on how we choose what games to play and what we focus on in prioritizing our jumbo game collections. Both dweebo-coolsters keep multiple lists, but take a pretty different approach. We definitely still see a trend of Matt digging deep into the past with his game picks, though there are some ongoing efforts to[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/02/Lists_Final.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.04 – On Languages (Verbal, Not Programming)</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-04-on-languages-verbal-not-programming/</link>
	<pubDate>Wed, 01 Feb 2017 16:00:09 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2379</guid>
	<description><![CDATA[Firstly&#8230; Steve apologizes profusely for his terrible audio quality. Having just moved, his mic set-up isn&#8217;t what it should be and it&#8217;s resulted in levels being blown out. As you know, Steve has just recently moved to Montréal which is in the French region of Canada. This poses the question of what is it like moving to French Canada as an English speaker? In this episode we discuss the milestone of our kids first starting to talk and the idea of raising them multi-lingual. This leads into a discussion of what it was like learning French as a child in<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-04-on-languages-verbal-not-programming/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Firstly&#8230; Steve apologizes profusely for his terrible audio quality. Having just moved, his mic set-up isn&#8217;t what it should be and it&#8217;s resulted in levels being blown out. As you know, Steve has just recently moved to Montréal which is i]]></itunes:subtitle>
	<content:encoded><![CDATA[Firstly&#8230; Steve apologizes profusely for his terrible audio quality. Having just moved, his mic set-up isn&#8217;t what it should be and it&#8217;s resulted in levels being blown out. As you know, Steve has just recently moved to Montréal which is in the French region of Canada. This poses the question of what is it like moving to French Canada as an English speaker? In this episode we discuss the milestone of our kids first starting to talk and the idea of raising them multi-lingual. This leads into a discussion of what it was like learning French as a child in<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-04-on-languages-verbal-not-programming/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/01/tvg_104_OnLanguages.mp3" length="33757708" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Firstly&#8230; Steve apologizes profusely for his terrible audio quality. Having just moved, his mic set-up isn&#8217;t what it should be and it&#8217;s resulted in levels being blown out. As you know, Steve has just recently moved to Montréal which is in the French region of Canada. This poses the question of what is it like moving to French Canada as an English speaker? In this episode we discuss the milestone of our kids first starting to talk and the idea of raising them multi-lingual. This leads into a discussion of what it was like learning French as a child in[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Flag_of_France.png?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Flag_of_France.png?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.04 – On Languages (Verbal, Not Programming)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>45:50</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Firstly&#8230; Steve apologizes profusely for his terrible audio quality. Having just moved, his mic set-up isn&#8217;t what it should be and it&#8217;s resulted in levels being blown out. As you know, Steve has just recently moved to Montréal which is in the French region of Canada. This poses the question of what is it like moving to French Canada as an English speaker? In this episode we discuss the milestone of our kids first starting to talk and the idea of raising them multi-lingual. This leads into a discussion of what it was like learning French as a child in[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Flag_of_France.png?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.03 – Gaming and Moving</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-03-gaming-and-moving/</link>
	<pubDate>Wed, 25 Jan 2017 16:00:39 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2374</guid>
	<description><![CDATA[Huzzah! It&#8217;s 2017 (for realsies!) Steve&#8217;s finally relocated his nerdy butt over to Montréal and while he hasn&#8217;t gotten around to building himself an Ikea bed just yet, he is in a position to allow us to finally get back to our recording routine. That means that yes, this episode was actually recorded this week. In this week&#8217;s 54+ minute gamecast we talk about Final Fantasy Tactics Advance, Nintendo&#8217;s primitive rules for buying digital games, and moving.]]></description>
	<itunes:subtitle><![CDATA[Huzzah! It&#8217;s 2017 (for realsies!) Steve&#8217;s finally relocated his nerdy butt over to Montréal and while he hasn&#8217;t gotten around to building himself an Ikea bed just yet, he is in a position to allow us to finally get back to our recording]]></itunes:subtitle>
	<content:encoded><![CDATA[Huzzah! It&#8217;s 2017 (for realsies!) Steve&#8217;s finally relocated his nerdy butt over to Montréal and while he hasn&#8217;t gotten around to building himself an Ikea bed just yet, he is in a position to allow us to finally get back to our recording routine. That means that yes, this episode was actually recorded this week. In this week&#8217;s 54+ minute gamecast we talk about Final Fantasy Tactics Advance, Nintendo&#8217;s primitive rules for buying digital games, and moving.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/01/tvg_103_MovingAndGaming.mp3" length="40280530" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Huzzah! It&#8217;s 2017 (for realsies!) Steve&#8217;s finally relocated his nerdy butt over to Montréal and while he hasn&#8217;t gotten around to building himself an Ikea bed just yet, he is in a position to allow us to finally get back to our recording routine. That means that yes, this episode was actually recorded this week. In this week&#8217;s 54+ minute gamecast we talk about Final Fantasy Tactics Advance, Nintendo&#8217;s primitive rules for buying digital games, and moving.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/MovingT.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/MovingT.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.03 – Gaming and Moving</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>54:53</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Huzzah! It&#8217;s 2017 (for realsies!) Steve&#8217;s finally relocated his nerdy butt over to Montréal and while he hasn&#8217;t gotten around to building himself an Ikea bed just yet, he is in a position to allow us to finally get back to our recording routine. That means that yes, this episode was actually recorded this week. In this week&#8217;s 54+ minute gamecast we talk about Final Fantasy Tactics Advance, Nintendo&#8217;s primitive rules for buying digital games, and moving.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/MovingT.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.02 – Star Wars</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-02-star-wars/</link>
	<pubDate>Wed, 18 Jan 2017 20:00:18 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2369</guid>
	<description><![CDATA[Rolling further in to the new year with some random Star Wars talk? Sure, why not. After rounding out last year with some on-topic discussions of recent happenings and some reminiscence of the year in gaming, this week we visit the business of Star Wars sequels and prequels, and do our take on the topic that everyone has talked over to death: &#8220;Where were you when Episode 1 came out?&#8221;. Or, more accurately, &#8220;Why were all the prequels so bad?&#8221;]]></description>
	<itunes:subtitle><![CDATA[Rolling further in to the new year with some random Star Wars talk? Sure, why not. After rounding out last year with some on-topic discussions of recent happenings and some reminiscence of the year in gaming, this week we visit the business of Star Wars ]]></itunes:subtitle>
	<content:encoded><![CDATA[Rolling further in to the new year with some random Star Wars talk? Sure, why not. After rounding out last year with some on-topic discussions of recent happenings and some reminiscence of the year in gaming, this week we visit the business of Star Wars sequels and prequels, and do our take on the topic that everyone has talked over to death: &#8220;Where were you when Episode 1 came out?&#8221;. Or, more accurately, &#8220;Why were all the prequels so bad?&#8221;]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/01/tvg_102_StarWars.mp3" length="38744138" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Rolling further in to the new year with some random Star Wars talk? Sure, why not. After rounding out last year with some on-topic discussions of recent happenings and some reminiscence of the year in gaming, this week we visit the business of Star Wars sequels and prequels, and do our take on the topic that everyone has talked over to death: &#8220;Where were you when Episode 1 came out?&#8221;. Or, more accurately, &#8220;Why were all the prequels so bad?&#8221;]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Stephen_SW.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Stephen_SW.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.02 – Star Wars</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>40:17</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Rolling further in to the new year with some random Star Wars talk? Sure, why not. After rounding out last year with some on-topic discussions of recent happenings and some reminiscence of the year in gaming, this week we visit the business of Star Wars sequels and prequels, and do our take on the topic that everyone has talked over to death: &#8220;Where were you when Episode 1 came out?&#8221;. Or, more accurately, &#8220;Why were all the prequels so bad?&#8221;]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/Stephen_SW.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.01 – What Did We Play in 2016?</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-01-what-did-we-play-in-2016/</link>
	<pubDate>Wed, 11 Jan 2017 20:00:42 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2329</guid>
	<description><![CDATA[Hello again, faithful. So the end of the year is finally upon us, and it&#8217;s time to reflect on all of our gaming exploits throughout 2016. Not the hottest selection of games from Matt (Parenting! Thank you!) but Stephen has done a pretty respectable job of fitting in some good time for a variety of gaming delights. This time around, our conversation focuses on the games we finished, the games we didn&#8217;t, and our favorites from the year. Stephen has a well documented list of respectable length while Matt&#8217;s finished games selection can be counted on one hand. Games Steve<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-01-what-did-we-play-in-2016/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Hello again, faithful. So the end of the year is finally upon us, and it&#8217;s time to reflect on all of our gaming exploits throughout 2016. Not the hottest selection of games from Matt (Parenting! Thank you!) but Stephen has done a pretty respectable]]></itunes:subtitle>
	<content:encoded><![CDATA[Hello again, faithful. So the end of the year is finally upon us, and it&#8217;s time to reflect on all of our gaming exploits throughout 2016. Not the hottest selection of games from Matt (Parenting! Thank you!) but Stephen has done a pretty respectable job of fitting in some good time for a variety of gaming delights. This time around, our conversation focuses on the games we finished, the games we didn&#8217;t, and our favorites from the year. Stephen has a well documented list of respectable length while Matt&#8217;s finished games selection can be counted on one hand. Games Steve<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-01-what-did-we-play-in-2016/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/01/tvg_101_WhatDidWePlayIn2016.mp3" length="40562026" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hello again, faithful. So the end of the year is finally upon us, and it&#8217;s time to reflect on all of our gaming exploits throughout 2016. Not the hottest selection of games from Matt (Parenting! Thank you!) but Stephen has done a pretty respectable job of fitting in some good time for a variety of gaming delights. This time around, our conversation focuses on the games we finished, the games we didn&#8217;t, and our favorites from the year. Stephen has a well documented list of respectable length while Matt&#8217;s finished games selection can be counted on one hand. Games Steve[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/GamesMaaan.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/GamesMaaan.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.01 – What Did We Play in 2016?</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>42:11</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hello again, faithful. So the end of the year is finally upon us, and it&#8217;s time to reflect on all of our gaming exploits throughout 2016. Not the hottest selection of games from Matt (Parenting! Thank you!) but Stephen has done a pretty respectable job of fitting in some good time for a variety of gaming delights. This time around, our conversation focuses on the games we finished, the games we didn&#8217;t, and our favorites from the year. Stephen has a well documented list of respectable length while Matt&#8217;s finished games selection can be counted on one hand. Games Steve[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/GamesMaaan.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 1.00 – It&#8217;s a New Year! (But Also Still 2016!)</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-00-its-a-new-year-but-also-still-2016/</link>
	<pubDate>Wed, 04 Jan 2017 16:00:02 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2335</guid>
	<description><![CDATA[It&#8217;s a New Year, it&#8217;s a New Season! It&#8217;s us catching up for the first time in a couple of weeks! In this week&#8217;s Gamecast we catch up on our holiday adventures, hangouts, and loot. Steve&#8217;s back from a short apartment hunting trip and about to embark of his family&#8217;s big move and Matt was inspired to play some of his Kickstarted boardgames. Did you find any good gaming deals over the holidays? Did anyone get you something particularly awesome? Let us know!]]></description>
	<itunes:subtitle><![CDATA[It&#8217;s a New Year, it&#8217;s a New Season! It&#8217;s us catching up for the first time in a couple of weeks! In this week&#8217;s Gamecast we catch up on our holiday adventures, hangouts, and loot. Steve&#8217;s back from a short apartment hunting ]]></itunes:subtitle>
	<content:encoded><![CDATA[It&#8217;s a New Year, it&#8217;s a New Season! It&#8217;s us catching up for the first time in a couple of weeks! In this week&#8217;s Gamecast we catch up on our holiday adventures, hangouts, and loot. Steve&#8217;s back from a short apartment hunting trip and about to embark of his family&#8217;s big move and Matt was inspired to play some of his Kickstarted boardgames. Did you find any good gaming deals over the holidays? Did anyone get you something particularly awesome? Let us know!]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2017/01/tvg_100_Endof2016.mp3" length="29076009" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[It&#8217;s a New Year, it&#8217;s a New Season! It&#8217;s us catching up for the first time in a couple of weeks! In this week&#8217;s Gamecast we catch up on our holiday adventures, hangouts, and loot. Steve&#8217;s back from a short apartment hunting trip and about to embark of his family&#8217;s big move and Matt was inspired to play some of his Kickstarted boardgames. Did you find any good gaming deals over the holidays? Did anyone get you something particularly awesome? Let us know!]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/NewYear.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/NewYear.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 1.00 – It&#8217;s a New Year! (But Also Still 2016!)</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>40:19</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[It&#8217;s a New Year, it&#8217;s a New Season! It&#8217;s us catching up for the first time in a couple of weeks! In this week&#8217;s Gamecast we catch up on our holiday adventures, hangouts, and loot. Steve&#8217;s back from a short apartment hunting trip and about to embark of his family&#8217;s big move and Matt was inspired to play some of his Kickstarted boardgames. Did you find any good gaming deals over the holidays? Did anyone get you something particularly awesome? Let us know!]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2017/01/NewYear.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.10 – Kickstarter and Crowdfunding Musings</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-1-0-kickstarter-and-crowdfunding-musings/</link>
	<pubDate>Wed, 28 Dec 2016 17:05:13 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2284</guid>
	<description><![CDATA[Cheers faithful ones! Hopefully everyone had a fantastic holiday! We took some time off to visit with family and relax, and so this time around we&#8217;re pulling an unreleased podcast from our vault to discuss our backing histories on Kickstarter, as well as our general attitudes and experience with crowdfunding. We aren&#8217;t extensive Kickstarter enthusiasts, but we have supported a somewhat diverse set of projects, and we toyed around with the idea of launching our own Kickstarter during our indie game dev days. As always, general chatter about games and what we&#8217;ve been playing creeps in a bit (certainly a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-0-kickstarter-and-crowdfunding-musings/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Cheers faithful ones! Hopefully everyone had a fantastic holiday! We took some time off to visit with family and relax, and so this time around we&#8217;re pulling an unreleased podcast from our vault to discuss our backing histories on Kickstarter, as w]]></itunes:subtitle>
	<content:encoded><![CDATA[Cheers faithful ones! Hopefully everyone had a fantastic holiday! We took some time off to visit with family and relax, and so this time around we&#8217;re pulling an unreleased podcast from our vault to discuss our backing histories on Kickstarter, as well as our general attitudes and experience with crowdfunding. We aren&#8217;t extensive Kickstarter enthusiasts, but we have supported a somewhat diverse set of projects, and we toyed around with the idea of launching our own Kickstarter during our indie game dev days. As always, general chatter about games and what we&#8217;ve been playing creeps in a bit (certainly a<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-1-0-kickstarter-and-crowdfunding-musings/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/12/tvg_010_KickstarterAndCrowdfundingMusings.mp3" length="36611870" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Cheers faithful ones! Hopefully everyone had a fantastic holiday! We took some time off to visit with family and relax, and so this time around we&#8217;re pulling an unreleased podcast from our vault to discuss our backing histories on Kickstarter, as well as our general attitudes and experience with crowdfunding. We aren&#8217;t extensive Kickstarter enthusiasts, but we have supported a somewhat diverse set of projects, and we toyed around with the idea of launching our own Kickstarter during our indie game dev days. As always, general chatter about games and what we&#8217;ve been playing creeps in a bit (certainly a[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/KS_Banner.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/KS_Banner.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.10 – Kickstarter and Crowdfunding Musings</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:04</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Cheers faithful ones! Hopefully everyone had a fantastic holiday! We took some time off to visit with family and relax, and so this time around we&#8217;re pulling an unreleased podcast from our vault to discuss our backing histories on Kickstarter, as well as our general attitudes and experience with crowdfunding. We aren&#8217;t extensive Kickstarter enthusiasts, but we have supported a somewhat diverse set of projects, and we toyed around with the idea of launching our own Kickstarter during our indie game dev days. As always, general chatter about games and what we&#8217;ve been playing creeps in a bit (certainly a[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/KS_Banner.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.09 &#8211; Back from Japan and Black Friday</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-9-back-from-japan-and-black-friday/</link>
	<pubDate>Wed, 21 Dec 2016 16:00:15 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2269</guid>
	<description><![CDATA[Hey Paisanos! Matt&#8217;s back from Japan and Steve&#8217;s back from Black Friday shopping. That&#8217;s right, this podcast is actually coming a little later than recorded, but with Matt galavanting around the world who can blame us? The gaming gods have provided a bountiful harvest this year and in this episode we discuss some of our recent aquisitions. It&#8217;s mostly a 40 minute geek out session about the marvelous physical media Matt got his mitts on in the land of the rising sun, and all the things Steve said he wasn&#8217;t going to buy this year that he picked up anyways.]]></description>
	<itunes:subtitle><![CDATA[Hey Paisanos! Matt&#8217;s back from Japan and Steve&#8217;s back from Black Friday shopping. That&#8217;s right, this podcast is actually coming a little later than recorded, but with Matt galavanting around the world who can blame us? The gaming gods h]]></itunes:subtitle>
	<content:encoded><![CDATA[Hey Paisanos! Matt&#8217;s back from Japan and Steve&#8217;s back from Black Friday shopping. That&#8217;s right, this podcast is actually coming a little later than recorded, but with Matt galavanting around the world who can blame us? The gaming gods have provided a bountiful harvest this year and in this episode we discuss some of our recent aquisitions. It&#8217;s mostly a 40 minute geek out session about the marvelous physical media Matt got his mitts on in the land of the rising sun, and all the things Steve said he wasn&#8217;t going to buy this year that he picked up anyways.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/12/tvg_009_PostBlackFriday.mp3" length="26332851" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Hey Paisanos! Matt&#8217;s back from Japan and Steve&#8217;s back from Black Friday shopping. That&#8217;s right, this podcast is actually coming a little later than recorded, but with Matt galavanting around the world who can blame us? The gaming gods have provided a bountiful harvest this year and in this episode we discuss some of our recent aquisitions. It&#8217;s mostly a 40 minute geek out session about the marvelous physical media Matt got his mitts on in the land of the rising sun, and all the things Steve said he wasn&#8217;t going to buy this year that he picked up anyways.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_61652.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_61652.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.09 &#8211; Back from Japan and Black Friday</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>43:48</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Hey Paisanos! Matt&#8217;s back from Japan and Steve&#8217;s back from Black Friday shopping. That&#8217;s right, this podcast is actually coming a little later than recorded, but with Matt galavanting around the world who can blame us? The gaming gods have provided a bountiful harvest this year and in this episode we discuss some of our recent aquisitions. It&#8217;s mostly a 40 minute geek out session about the marvelous physical media Matt got his mitts on in the land of the rising sun, and all the things Steve said he wasn&#8217;t going to buy this year that he picked up anyways.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/12/IMG_61652.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.08 – Gaming Regions Past and Present</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-8-gaming-regions-past-and-present/</link>
	<pubDate>Wed, 14 Dec 2016 20:00:04 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2248</guid>
	<description><![CDATA[Ever been frustrated that you can&#8217;t play your imported game on your domestic console? Ever have troubles with your Nintendo account because you now live in a country different than when you created the account? Ever experience the wonderful joy of scouring the internet to find a work-around for your region-locking blues? In this episode, we discuss the woes we&#8217;ve faced as global nomads and avid game-geeks, including issues with online accounts, region locking on portable systems, importing international gems, hardware compatibility, and the like.]]></description>
	<itunes:subtitle><![CDATA[Ever been frustrated that you can&#8217;t play your imported game on your domestic console? Ever have troubles with your Nintendo account because you now live in a country different than when you created the account? Ever experience the wonderful joy of ]]></itunes:subtitle>
	<content:encoded><![CDATA[Ever been frustrated that you can&#8217;t play your imported game on your domestic console? Ever have troubles with your Nintendo account because you now live in a country different than when you created the account? Ever experience the wonderful joy of scouring the internet to find a work-around for your region-locking blues? In this episode, we discuss the woes we&#8217;ve faced as global nomads and avid game-geeks, including issues with online accounts, region locking on portable systems, importing international gems, hardware compatibility, and the like.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_008_GamingRegions.mp3" length="28105450" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Ever been frustrated that you can&#8217;t play your imported game on your domestic console? Ever have troubles with your Nintendo account because you now live in a country different than when you created the account? Ever experience the wonderful joy of scouring the internet to find a work-around for your region-locking blues? In this episode, we discuss the woes we&#8217;ve faced as global nomads and avid game-geeks, including issues with online accounts, region locking on portable systems, importing international gems, hardware compatibility, and the like.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Gradius_Warning.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Gradius_Warning.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.08 – Gaming Regions Past and Present</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>29:12</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Ever been frustrated that you can&#8217;t play your imported game on your domestic console? Ever have troubles with your Nintendo account because you now live in a country different than when you created the account? Ever experience the wonderful joy of scouring the internet to find a work-around for your region-locking blues? In this episode, we discuss the woes we&#8217;ve faced as global nomads and avid game-geeks, including issues with online accounts, region locking on portable systems, importing international gems, hardware compatibility, and the like.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Gradius_Warning.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.07 – Working in Games: Aspiration and Reality</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-7-working-in-games-aspiration-and-reality/</link>
	<pubDate>Wed, 30 Nov 2016 23:16:16 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2252</guid>
	<description><![CDATA[In this episode, we discuss our long term career plans and impressions of what it means to work in the game industry. We touch on some of the challenges involved considering our plights as parents of young children, and contrast our respective chosen career paths as one who&#8217;s taken the plunge and works in games versus one who&#8217;s gone the risk-averse, stable route of a more traditional software/hardware development job. Adult stuff, folks! Speaking of work&#8230; not much in terms of gaming this time. Life gets in the way like that.]]></description>
	<itunes:subtitle><![CDATA[In this episode, we discuss our long term career plans and impressions of what it means to work in the game industry. We touch on some of the challenges involved considering our plights as parents of young children, and contrast our respective chosen car]]></itunes:subtitle>
	<content:encoded><![CDATA[In this episode, we discuss our long term career plans and impressions of what it means to work in the game industry. We touch on some of the challenges involved considering our plights as parents of young children, and contrast our respective chosen career paths as one who&#8217;s taken the plunge and works in games versus one who&#8217;s gone the risk-averse, stable route of a more traditional software/hardware development job. Adult stuff, folks! Speaking of work&#8230; not much in terms of gaming this time. Life gets in the way like that.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_007_WorkingInGames.mp3" length="46298250" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this episode, we discuss our long term career plans and impressions of what it means to work in the game industry. We touch on some of the challenges involved considering our plights as parents of young children, and contrast our respective chosen career paths as one who&#8217;s taken the plunge and works in games versus one who&#8217;s gone the risk-averse, stable route of a more traditional software/hardware development job. Adult stuff, folks! Speaking of work&#8230; not much in terms of gaming this time. Life gets in the way like that.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Working.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Working.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.07 – Working in Games: Aspiration and Reality</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>48:09</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[In this episode, we discuss our long term career plans and impressions of what it means to work in the game industry. We touch on some of the challenges involved considering our plights as parents of young children, and contrast our respective chosen career paths as one who&#8217;s taken the plunge and works in games versus one who&#8217;s gone the risk-averse, stable route of a more traditional software/hardware development job. Adult stuff, folks! Speaking of work&#8230; not much in terms of gaming this time. Life gets in the way like that.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Working.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.06 – On Nova Scotia and Gaming Literature</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-6-on-nova-scotia-and-gaming-literature/</link>
	<pubDate>Wed, 23 Nov 2016 16:00:51 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2233</guid>
	<description><![CDATA[Being a working parent means that side projects require effort outside regular hours. This time around, we got up at 5AM on a Tuesday to make sure we had our chance to catch up on everything important in the world of us gaming. In this episode we start off catching up on the latest games we&#8217;ve been playing (Matt: Battlefield 1, Steve: Fire Emblem Fates: Birthright).  Steve was able to finish off playing Birthright and has now moved onto reading up on the Reverse Design Forum&#8217;s Final Fantasy VI analysis. Bringing this up lead into a conversation about some of<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-0-6-on-nova-scotia-and-gaming-literature/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[Being a working parent means that side projects require effort outside regular hours. This time around, we got up at 5AM on a Tuesday to make sure we had our chance to catch up on everything important in the world of us gaming. In this episode we start o]]></itunes:subtitle>
	<content:encoded><![CDATA[Being a working parent means that side projects require effort outside regular hours. This time around, we got up at 5AM on a Tuesday to make sure we had our chance to catch up on everything important in the world of us gaming. In this episode we start off catching up on the latest games we&#8217;ve been playing (Matt: Battlefield 1, Steve: Fire Emblem Fates: Birthright).  Steve was able to finish off playing Birthright and has now moved onto reading up on the Reverse Design Forum&#8217;s Final Fantasy VI analysis. Bringing this up lead into a conversation about some of<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-0-6-on-nova-scotia-and-gaming-literature/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_006_GameDesignBooks.mp3" length="31269168" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Being a working parent means that side projects require effort outside regular hours. This time around, we got up at 5AM on a Tuesday to make sure we had our chance to catch up on everything important in the world of us gaming. In this episode we start off catching up on the latest games we&#8217;ve been playing (Matt: Battlefield 1, Steve: Fire Emblem Fates: Birthright).  Steve was able to finish off playing Birthright and has now moved onto reading up on the Reverse Design Forum&#8217;s Final Fantasy VI analysis. Bringing this up lead into a conversation about some of[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/2012_11_21_IMG_6177.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/2012_11_21_IMG_6177.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.06 – On Nova Scotia and Gaming Literature</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>43:21</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Being a working parent means that side projects require effort outside regular hours. This time around, we got up at 5AM on a Tuesday to make sure we had our chance to catch up on everything important in the world of us gaming. In this episode we start off catching up on the latest games we&#8217;ve been playing (Matt: Battlefield 1, Steve: Fire Emblem Fates: Birthright).  Steve was able to finish off playing Birthright and has now moved onto reading up on the Reverse Design Forum&#8217;s Final Fantasy VI analysis. Bringing this up lead into a conversation about some of[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/2012_11_21_IMG_6177.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.05 – Reminiscing</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-5-reminiscing/</link>
	<pubDate>Wed, 16 Nov 2016 16:00:44 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2227</guid>
	<description><![CDATA[Sometimes podcasts don&#8217;t go 100% as planned. In this case we sat down with an important agenda&#8230; and instead just wandered where the road took us. Join us as we talk &#8220;Battlefield 1&#8221; and our experience playing multiplayer games such as &#8220;Marvel vs Capcom&#8221; and &#8220;Left 4 Dead&#8221;. This took us down Nintendo Power memory lane and finally to the new Nintendo Classic Mini launch.]]></description>
	<itunes:subtitle><![CDATA[Sometimes podcasts don&#8217;t go 100% as planned. In this case we sat down with an important agenda&#8230; and instead just wandered where the road took us. Join us as we talk &#8220;Battlefield 1&#8221; and our experience playing multiplayer games such]]></itunes:subtitle>
	<content:encoded><![CDATA[Sometimes podcasts don&#8217;t go 100% as planned. In this case we sat down with an important agenda&#8230; and instead just wandered where the road took us. Join us as we talk &#8220;Battlefield 1&#8221; and our experience playing multiplayer games such as &#8220;Marvel vs Capcom&#8221; and &#8220;Left 4 Dead&#8221;. This took us down Nintendo Power memory lane and finally to the new Nintendo Classic Mini launch.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_005_Reminiscing.mp3" length="25017397" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Sometimes podcasts don&#8217;t go 100% as planned. In this case we sat down with an important agenda&#8230; and instead just wandered where the road took us. Join us as we talk &#8220;Battlefield 1&#8221; and our experience playing multiplayer games such as &#8220;Marvel vs Capcom&#8221; and &#8220;Left 4 Dead&#8221;. This took us down Nintendo Power memory lane and finally to the new Nintendo Classic Mini launch.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/NinPowerReminiscing.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/NinPowerReminiscing.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.05 – Reminiscing</title>
	</image>
	<itunes:explicit>true</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>34:41</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Sometimes podcasts don&#8217;t go 100% as planned. In this case we sat down with an important agenda&#8230; and instead just wandered where the road took us. Join us as we talk &#8220;Battlefield 1&#8221; and our experience playing multiplayer games such as &#8220;Marvel vs Capcom&#8221; and &#8220;Left 4 Dead&#8221;. This took us down Nintendo Power memory lane and finally to the new Nintendo Classic Mini launch.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/NinPowerReminiscing.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>Yes</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.04 – Moving to America</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-0-4-moving-to-america/</link>
	<pubDate>Wed, 09 Nov 2016 16:00:07 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2217</guid>
	<description><![CDATA[Right about now most of the Americans we know are talking about moving to Canada&#8230; but in this exciting episode of the Vagabond Gamecast, Matt and Steve meet up (in the US of A) to discuss what it was like for them to move to the home of the brave.]]></description>
	<itunes:subtitle><![CDATA[Right about now most of the Americans we know are talking about moving to Canada&#8230; but in this exciting episode of the Vagabond Gamecast, Matt and Steve meet up (in the US of A) to discuss what it was like for them to move to the home of the brave.]]></itunes:subtitle>
	<content:encoded><![CDATA[Right about now most of the Americans we know are talking about moving to Canada&#8230; but in this exciting episode of the Vagabond Gamecast, Matt and Steve meet up (in the US of A) to discuss what it was like for them to move to the home of the brave.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_004_LivingInAmerica.mp3" length="31394613" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[Right about now most of the Americans we know are talking about moving to Canada&#8230; but in this exciting episode of the Vagabond Gamecast, Matt and Steve meet up (in the US of A) to discuss what it was like for them to move to the home of the brave.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Bald_Eagle_Portrait.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Bald_Eagle_Portrait.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.04 – Moving to America</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>42:33</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[Right about now most of the Americans we know are talking about moving to Canada&#8230; but in this exciting episode of the Vagabond Gamecast, Matt and Steve meet up (in the US of A) to discuss what it was like for them to move to the home of the brave.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/Bald_Eagle_Portrait.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.03 – Making Time For Life and Games</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-3-making-time-for-life-and-games/</link>
	<pubDate>Wed, 02 Nov 2016 15:00:04 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2211</guid>
	<description><![CDATA[This week we discuss the ins-and-outs of balancing our lives as gainfully employed, somewhat ambitious creators-of-things and video game enthusiasts with being a parent to young kids. How does one maintain a family life while beating every game on their to-beat list in just one lifetime? Episode 3: We gnaw on the gritty details of what it&#8217;s like finding time to play games and rawk life as a busy parent / adult, as well as both of our general approaches to task management and prioritization of all those &#8216;adult&#8217; tasks outside of work and play. We finish with a quick<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-3-making-time-for-life-and-games/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[This week we discuss the ins-and-outs of balancing our lives as gainfully employed, somewhat ambitious creators-of-things and video game enthusiasts with being a parent to young kids. How does one maintain a family life while beating every game on their ]]></itunes:subtitle>
	<content:encoded><![CDATA[This week we discuss the ins-and-outs of balancing our lives as gainfully employed, somewhat ambitious creators-of-things and video game enthusiasts with being a parent to young kids. How does one maintain a family life while beating every game on their to-beat list in just one lifetime? Episode 3: We gnaw on the gritty details of what it&#8217;s like finding time to play games and rawk life as a busy parent / adult, as well as both of our general approaches to task management and prioritization of all those &#8216;adult&#8217; tasks outside of work and play. We finish with a quick<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-3-making-time-for-life-and-games/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/11/tvg_003_MakingTimeForLifeAndGames.mp3" length="61851851" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This week we discuss the ins-and-outs of balancing our lives as gainfully employed, somewhat ambitious creators-of-things and video game enthusiasts with being a parent to young kids. How does one maintain a family life while beating every game on their to-beat list in just one lifetime? Episode 3: We gnaw on the gritty details of what it&#8217;s like finding time to play games and rawk life as a busy parent / adult, as well as both of our general approaches to task management and prioritization of all those &#8216;adult&#8217; tasks outside of work and play. We finish with a quick[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/ep3_banner.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/ep3_banner.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.03 – Making Time For Life and Games</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>1:04:21</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[This week we discuss the ins-and-outs of balancing our lives as gainfully employed, somewhat ambitious creators-of-things and video game enthusiasts with being a parent to young kids. How does one maintain a family life while beating every game on their to-beat list in just one lifetime? Episode 3: We gnaw on the gritty details of what it&#8217;s like finding time to play games and rawk life as a busy parent / adult, as well as both of our general approaches to task management and prioritization of all those &#8216;adult&#8217; tasks outside of work and play. We finish with a quick[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/11/ep3_banner.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.02 – Baby Gaming</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-ep-2-baby-gaming/</link>
	<pubDate>Wed, 26 Oct 2016 19:00:48 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2203</guid>
	<description><![CDATA[This time, on another exciting episode of The Vagabond Gamecast, Matt and Steve catch up on the latest games they&#8217;re playing (Metroid Fusion, To The Moon, and Fire Emblem: Birthright). This leads into a mini discussion of their thoughts on the Final Fantasy franchise before finally getting into the meat of what every retro gaming dad has on their mind: Should babies play games too? Episode 2: While Matt has allowed his daughter the privilege of holding a SNES controller, Steve has focused on allowing his son to have free reign over his phone. 22 month old Lazarus appears to<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-2-baby-gaming/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[This time, on another exciting episode of The Vagabond Gamecast, Matt and Steve catch up on the latest games they&#8217;re playing (Metroid Fusion, To The Moon, and Fire Emblem: Birthright). This leads into a mini discussion of their thoughts on the Fina]]></itunes:subtitle>
	<content:encoded><![CDATA[This time, on another exciting episode of The Vagabond Gamecast, Matt and Steve catch up on the latest games they&#8217;re playing (Metroid Fusion, To The Moon, and Fire Emblem: Birthright). This leads into a mini discussion of their thoughts on the Final Fantasy franchise before finally getting into the meat of what every retro gaming dad has on their mind: Should babies play games too? Episode 2: While Matt has allowed his daughter the privilege of holding a SNES controller, Steve has focused on allowing his son to have free reign over his phone. 22 month old Lazarus appears to<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-ep-2-baby-gaming/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/10/tvg_002_BabyGaming.mp3" length="64456214" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[This time, on another exciting episode of The Vagabond Gamecast, Matt and Steve catch up on the latest games they&#8217;re playing (Metroid Fusion, To The Moon, and Fire Emblem: Birthright). This leads into a mini discussion of their thoughts on the Final Fantasy franchise before finally getting into the meat of what every retro gaming dad has on their mind: Should babies play games too? Episode 2: While Matt has allowed his daughter the privilege of holding a SNES controller, Steve has focused on allowing his son to have free reign over his phone. 22 month old Lazarus appears to[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/LazKeyboard.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/LazKeyboard.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.02 – Baby Gaming</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>44:14</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[This time, on another exciting episode of The Vagabond Gamecast, Matt and Steve catch up on the latest games they&#8217;re playing (Metroid Fusion, To The Moon, and Fire Emblem: Birthright). This leads into a mini discussion of their thoughts on the Final Fantasy franchise before finally getting into the meat of what every retro gaming dad has on their mind: Should babies play games too? Episode 2: While Matt has allowed his daughter the privilege of holding a SNES controller, Steve has focused on allowing his son to have free reign over his phone. 22 month old Lazarus appears to[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/LazKeyboard.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.01 &#8211; PlayStation VR</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-episode-1-playstation-vr/</link>
	<pubDate>Wed, 19 Oct 2016 19:00:22 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2194</guid>
	<description><![CDATA[In this super cool episode of The Vagabond Gamecast, we hop out of our comfort zone as retro geeks (and mostly-immobile gamers) to discuss some recent goings-on in the game industry, namely the recent PlayStation VR launch and our impressions of both PSVR and VR in general. The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with the world around them. Episode 1: We share some general musings and impressions of the Playstation VR and the future of virtual reality.]]></description>
	<itunes:subtitle><![CDATA[In this super cool episode of The Vagabond Gamecast, we hop out of our comfort zone as retro geeks (and mostly-immobile gamers) to discuss some recent goings-on in the game industry, namely the recent PlayStation VR launch and our impressions of both PSV]]></itunes:subtitle>
	<content:encoded><![CDATA[In this super cool episode of The Vagabond Gamecast, we hop out of our comfort zone as retro geeks (and mostly-immobile gamers) to discuss some recent goings-on in the game industry, namely the recent PlayStation VR launch and our impressions of both PSVR and VR in general. The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with the world around them. Episode 1: We share some general musings and impressions of the Playstation VR and the future of virtual reality.]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/10/tvg_001_PlaystationVR.mp3" length="55604184" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[In this super cool episode of The Vagabond Gamecast, we hop out of our comfort zone as retro geeks (and mostly-immobile gamers) to discuss some recent goings-on in the game industry, namely the recent PlayStation VR launch and our impressions of both PSVR and VR in general. The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with the world around them. Episode 1: We share some general musings and impressions of the Playstation VR and the future of virtual reality.]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/psvr.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/psvr.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.01 &#8211; PlayStation VR</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>38:32</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[In this super cool episode of The Vagabond Gamecast, we hop out of our comfort zone as retro geeks (and mostly-immobile gamers) to discuss some recent goings-on in the game industry, namely the recent PlayStation VR launch and our impressions of both PSVR and VR in general. The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with the world around them. Episode 1: We share some general musings and impressions of the Playstation VR and the future of virtual reality.]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/psvr.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>

<item>
	<title>TVG: 0.00 &#8211; The Nintendo Mini</title>
	<link>https://allegrodigital.com/the-vagabond-gamecast-episode-0-the-nintendo-mini/</link>
	<pubDate>Wed, 12 Oct 2016 06:50:27 +0000</pubDate>
	<dc:creator><![CDATA[Allegro Digital]]></dc:creator>
	<guid isPermaLink="false">https://allegrodigital.com/?p=2187</guid>
	<description><![CDATA[As some of you may remember, back in 2013 two enterprising individuals (one Matthew Langille, and one Stephen Tucker) decided to work on indie game development in their spare time. While Sprixelsoft may be no more, this was neither the beginning nor the end of the pair&#8217;s hijinks. Indeed, if you&#8217;ll fast forward (or rewind depending on when you&#8217;re reading this) to 2016, you&#8217;ll find yourself here: at The Vagabond Gamecast! The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-episode-0-the-nintendo-mini/">[...]</a>]]></description>
	<itunes:subtitle><![CDATA[As some of you may remember, back in 2013 two enterprising individuals (one Matthew Langille, and one Stephen Tucker) decided to work on indie game development in their spare time. While Sprixelsoft may be no more, this was neither the beginning nor the ]]></itunes:subtitle>
	<content:encoded><![CDATA[As some of you may remember, back in 2013 two enterprising individuals (one Matthew Langille, and one Stephen Tucker) decided to work on indie game development in their spare time. While Sprixelsoft may be no more, this was neither the beginning nor the end of the pair&#8217;s hijinks. Indeed, if you&#8217;ll fast forward (or rewind depending on when you&#8217;re reading this) to 2016, you&#8217;ll find yourself here: at The Vagabond Gamecast! The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with<a class="moretag" title="Read the full article..." href="https://allegrodigital.com/the-vagabond-gamecast-episode-0-the-nintendo-mini/">[...]</a>]]></content:encoded>
	<enclosure url="https://allegrodigital.com/wp-content/uploads/2016/10/tvg_000_NintendoMini.mp3" length="61034871" type="audio/mpeg"></enclosure>
	<itunes:summary><![CDATA[As some of you may remember, back in 2013 two enterprising individuals (one Matthew Langille, and one Stephen Tucker) decided to work on indie game development in their spare time. While Sprixelsoft may be no more, this was neither the beginning nor the end of the pair&#8217;s hijinks. Indeed, if you&#8217;ll fast forward (or rewind depending on when you&#8217;re reading this) to 2016, you&#8217;ll find yourself here: at The Vagabond Gamecast! The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with[...]]]></itunes:summary>
	<itunes:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/FamiMiniT.jpg?fit=890%2C160&#038;ssl=1"></itunes:image>
	<image>
		<url>https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/FamiMiniT.jpg?fit=890%2C160&#038;ssl=1</url>
		<title>TVG: 0.00 &#8211; The Nintendo Mini</title>
	</image>
	<itunes:explicit>false</itunes:explicit>
	<itunes:block>no</itunes:block>
	<itunes:duration>41:51</itunes:duration>
	<itunes:author><![CDATA[Allegro Digital]]></itunes:author>	<googleplay:description><![CDATA[As some of you may remember, back in 2013 two enterprising individuals (one Matthew Langille, and one Stephen Tucker) decided to work on indie game development in their spare time. While Sprixelsoft may be no more, this was neither the beginning nor the end of the pair&#8217;s hijinks. Indeed, if you&#8217;ll fast forward (or rewind depending on when you&#8217;re reading this) to 2016, you&#8217;ll find yourself here: at The Vagabond Gamecast! The Vagabond Gamecast hopes to be a regular podcast, which will track the happenings of a couple of globetrotting nerd parents and their ongoing quest to keep up with[...]]]></googleplay:description>
	<googleplay:image href="https://i0.wp.com/allegrodigital.com/wp-content/uploads/2016/10/FamiMiniT.jpg?fit=890%2C160&#038;ssl=1"></googleplay:image>
	<googleplay:explicit>No</googleplay:explicit>
	<googleplay:block>no</googleplay:block>
</item>
	</channel>
</rss>
