Vlog #7 In which my inner indie game dev resurfaces

Pixel art that I created for a previous indie game I was developing, called Super Hematoma

For those not in the know, in 2012 I began working on some indie game development. This later turned into incorporating a business, doing a fair chunk of design, pixel art, music, and marketing before development ended up coming to a halt. My partner and I went our separate ways, and this led to me taking my short contract in Scotland in the first place.

Earlier this the year, I had begun tinkering with a new project and learning Unity when I first saw that my partner was falling behind on programming our original project. My experiences here in Scotland have made me really want to get back into working on this Unity project, and so I’ve decided to revisit it.

There’s a bit of a time gap between Vlog 6 and 7; in that time I was redesigning my website, going through Unity tutorials, and doing some preliminary planning for the game. By the time I felt it was worth making an update, I had decided that Unity is not the direction I want to take this game.

It’s a bit of a tough decision as I’ve already invested a considerable amount of time into Unity and like the tools… but I feel that as a one person team, I’m going to have to use whatever tools I can to get the job done efficiently. I think that for what I have in mind now, Adventure Game Studio is going to be the tool that makes this project the easiest, and so I’m going to be pursuing that going forward.



If you’re interested in game dev yourself, you may wish to check out some of these tools:

  • Adventure Game Studio – Game development package for adventure games
  • Aseprite – Animated Sprite Editor
  • Famitracker – a free windows tracker for producing music for the NES/Famicom-systems
  • Graphics Gale – Powerful tool for spriting and pixel art.
  • Little Sound DJ – A tool used by the original Game Boy/Emulators to create chiptunes with the Game Boy sound chip.
  • PETileMapper – An importer for getting pixel art created with Pyxel Edit easily into Unity.
  • Pyxel Edit – Pixel art editor designed to make tilesets easy
  • Solarus -The free and open-source Action-RPG engine
  • Unity – 3D and 2D game development environment with multiplatform publishing

2 thoughts on “Vlog #7 In which my inner indie game dev resurfaces”

  1. Ed Lee says:

    So you are doing a game based on the nomadic life style of an vfx artist??!! ๐Ÿ˜‰

    1. Allegro says:

      Exactly right!

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