So Far… Not Terrible.

Upgrading is never flawless.

Alright, well I’ve had a little bit of time to poke around, and so far it seems that things aren’t as bad as I dreaded after upgrading to Windows 10. Only a very small number of minor issues at the moment, though I’ll be sure to keep you updated if I come across anything major. So I’ll talk very briefly on that process, on some additional work I did in preparation for following more of the Unreal/C++ tutorials, and then I’ll go to sleep. As I always do. Sweet… sweet sleep, you sultry siren…

So basically I was scared of Windows 10. Any time I see something like this happen:

… I get scared of the corporation that made something like that possible.

Now don’t get me wrong, I installed it on my old laptop last year as kind of a trial run. It hasn’t had any major issues except that it refuses to stay asleep. But this computer I’m typing on right now? It’s my preferred method of interfacing with the interwebs, and also doing work. I don’t like to upgrade a working machine, as I’ve done my share of reformatting and I’m not keen to have to do it again.

But the more I read stories about machines spontaneously getting an upgrade… the more I felt I better just embrace it on my own terms and not have it forced upon me when I’m the least prepared.

So I backed up. I upgraded. Here I am typing to you now from the FUTURE. It actually feels a lot like Windows 7… so maybe it’s the past? Idunno.

And of course, the first thing that pops up after launching Windows is:


Lovely. Looks like Sound Blaster X-Fi MB3 didn’t like the upgrade. Which is fine, since I don’t think it impacts me in any way… I use an external sound card which is working fine. So, I shall ignore this small annoyance.

Next issue:


It looks like Microsoft gives you a few options to provide them with data about how you use Windows… but no option to keep their damned hands out of the cookie jar? No privacy setting that allows you to NOT send them data? That’s a little fucked, to be honest. I also had to explicitly go in and tell the OS in several locations not to treat my computer as though it’s a phone/tablet. Mildly weird.

And finally, the only issue I’ve come across so far after testing Adobe products, Unreal Engine, Steam, and a few other applications? Looks like Side Effects Software Inc. doesn’t do a perfect job of passing your license along after an upgrade. Kind of a non-issue, as you can use the license manager to return your old licenses, and then re-redeem them, but it is a small hassle that wasn’t there with any other software I’ve opened thus far.


Ok, so with Windows 10 out of the way, what’s next?

Well, if you read all the way down to the bottom, you’ll notice that I’ve got working comments on the site again. I’ve been iffy on having comments on the site as a few years back I was getting a good 10 spam comments a day, which meant I was wasting a lot of time deleting comments. But I’ve got Jetpack going now and… I guess we’ll see how it works out. Feel free to comment!

Anything else?

Ah, yes. After being caught off guard on the less than flawless workflow I had when generating a c++ file the other day in Unreal Engine… I decided that I’d take to the UE documentation and set some of the options up to flow better between VS and UE. Hopefully things run a little more smoothly going forward.

At any rate, I’ve got Windows 10 going, filed my taxes, and I don’t think I’ve got any major kinks that are holding me up… so time to get some shut eye.