2010 Demo Reel

2010 Demo Reel from Stephen Tucker on Vimeo.

Here's the latest cut of my VFX Demo Reel, which contains work up to the end of 2010.

Breakdown:
01. Blood Cells - All Elements: Houdini Particles with animated displacement on blood vessels
02. Title Card - All Elements: Motion Graphics in Adobe After Effects
03. Gnomeo Landing in Tire - All VFX: Dust and Debris were Maya particles
04. Tybalt on Mower - All VFX: Dust and Debris were Maya particles
05. Mushroom Cloud - All VFX: Houdini Particles for the cloud, and Maya particles for dust and debris
06. Mower Around Gnomeo - All VFX: Dust and Debris were Maya particles
07. Gnomeo and Dog - Drool: Houdini wires and particles
08. Polish Vigo Ad - Particle Fluid Simulation, Geometry Operations, 3D Rendering
09. Shattering Glass of Water - Rigid Body & Particle Fluid Simulation, Lighting, Shading, Rendering, Compositing
10. Shattering Glass of Water - See above
11. Sunset Shot - All Elements: Camera movement connected to waves
12. Aral Sea - All Elements: Animated Matte Painting over satellite imagery
13. Smoke Bomb - All Elements: Emission based on direction of nozzle; custom smoke color field. Rigid Bodies and Fluid Sim.
14. Siggraph 2006 Demo - All VFX: Rigid Body, Particle, Keyframed and Shader Effects
15. Character on Fire - Fluid Fire: Character Animation, Volumetric Fluid Fire in Maya
16. Candle - All Elements: Volumetric Fire and Smoke with instanced lights
17. Particle Fluid Simulation - 500k particle fluid test
18. Footprint Test - Intelligent subdivision and deformation based on character animation
19. Busted Ground - Geometry Effects and Particles in Houdini
20. Title Card - All Elements: Motion Graphics in Adobe After Effects, Fluids in Maya